Slides from Kick Off TGL

Report
Dev2Publish
CRASH COURSE TO GAME PUBLISHING
INTO WINDOWS STORE OR WINDOWS
PHONE STORE
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Dev2Publish - Kick Off
Today’s schedule
10:00
The course is introduced
Examples of simple yet successful games
Microsoft presents the possibilities of the Market Place and
the tools
11:30
Lunch break
12:30
Game Templates
A student team of Turku Game Lab presents their Unity Tool
Unity Codexo Asset Pack for Starters
& templates that are made with it
Other templates are presented
Discussion
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”Have you shipped a game?”
During this course you will gain experience:
• how the digital distribution model works
• what are the requirements to publish a game
• to learn platform specific content creation
• how to further develop the product
• how to monetize the game
• how to name the product
• how to plan icons and other marketing material to the
game
• learn user behavior and get feedback for the game (after
the game is published)
• the Game Industry values students who have actually
published games
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Structure
• The timetable of the first course from 8th of May to 15th of
June.
• 8 hours in a week scheduled laboratory hours on Thursdays
with teachers and experts from the Turku Game Lab present
to give support and teach game development
• The experts from Microsoft & Turku Game Lab will give
publishing workshop on 5th of June
• We will give a few templates with core mechanics
• More advanced students can work with their own project
• The aim is to have at least one playable level with future DLC
or an endless runner.
• Form form small teams 2-3 students
• Game must be submitted 15th of June
• Publish EVENT 16th and 17th of June, Publish by 1st of June
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Turku Game Lab
• Development premises: C0011 & Turku Game
Lab B2040
• Graphics and Animation support: Taisto
Suominen
• Unity & Coding support: Ilmari Lahti
• Other Game Lab personnel also available with
various skill set (Toni Heinonen building &
publishing)
• Pasi Ketola: audio for your games: soundtrack,
effects, voice over etc
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Turku Game Lab
15th of May: Infos and workshop
Graphics Info 8:15-12
– 2D animation with Photoshop
– Spritesheets
– Make human – an open source tool for 3D
human creation & Unity Mecanim
intergration
12:15
Unity Codexo Asset Pack for Starters workshop
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Simple yet successful Games
• Flabby Bird – very simple
– Mechanics
– Graphics
– Gameplay
– Team
– Lots of clones: Rovio’s Retry
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Simple yet successful Games
• Hill Climb Racing– very simple
– Mechanics
– Graphics
– Gameplay
– Downloaded over 140 000 000 times
– 40% of the revenue from ads
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Simple yet successful Games
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Top 10 Mobile Games Worldwide
2013, Ranked by Downloads
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1. Candy Crush Saga, King
2. Subway Surfers, Kiloo
3. Temple Run 2, Imangi
4. Despicable Me, Gameloft
5. Fruit Ninja, Halfbrick
6. Angry Birds, Rovio
7. Hill Climb Racing, Fingersoft
8. Pou, Zakeh
9. 4 Pics 1 Word, Lotum
10. Real Racing 3, Electronic Arts
Source: Gamasutra
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Top 10 Mobile Games Worldwide
2013, Ranked by Revenue
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1. Puzzle & Dragons, GungHo Online
2. Candy Crush Saga, King
3. Clash of Clans, Supercell
4. Hay Day, Supercell
5 The Simpsons: Tapped Out, Electronic Arts
6. The Hobbit: Kingdoms, Kabam
7. Slotomania, Caesars Entertainment
8. Megapolis, Social Quantum
9. Pokopang, LINE
10. Kingdoms of Camelot: Battle for the North,
Kab
Source: Gamasutra
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Project Templates
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Tutorial from Unity:
https://unity3d.com/learn/tutorials/modules/beginner/live-trainingarchive/infinite-runner. Made to project with commented scripts
– https://drive.google.com/file/d/0Bz4Zfh2Bjj_MQml5My1ueXd5Z2s/edit?us
p=sharing
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Arctic Unity Game Kits – Unity Game Templates for the absolute beginners
http://digitalerr0r.wordpress.com/
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GameSmith’s Apprentice 3 templates :
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Sidescrolling Space Shooter with mobile controls
Top down car game with AI
Sidescrolling endless runner
http://goo.gl/Yo6Fte
Learn more
• http://learnunity2d.com/
• http://unity3d.com/learn
• http://channel9.msdn.com/Events/Build/2014/2-503
• http://jukkawallasvaara.wordpress.com/2014/01/27/its-time-to-levelup-with-unityresources-links/
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