Dublin, Ireland
April 27, 2012
May10, 2013
Westminster University, London
Tech Garments &
Mobile Media Performance
Camille Baker, PhD Digital Media
Media artist/researcher/lecturer
Digital Media/Broadcast
Camille Baker,
background/ interests
online portfolio
background /bio
• mobile media art and
research interests
participatory performance,
• participatory video and
electronic media installation,
• wearable devices, smart
fashion, synaesthetic
• networked & telematic
• responsive environments
design and interaction;
still from video piece ©2001
• digital and electronic art,
interactive and performance
media curating.
online portfolio
PhD media art research 2006-2011:
MINDtouch mobile performance
–to uncover any new understandings of the
sensations of ‘liveness’ and ‘presence’ that may
emerge when using mobile technologies and
wearable devices in performance contexts–
MINDtouch: mobile devices as non-verbal expression
first video collection workshop in Vancouver June 2007
MINDtouch: mobile devices as non-verbal expression
key points
Image from MINDtouch 2007 Dublin
MINDtouch: mobile devices as non-verbal expression
Images© 2007 C. Baker - stills from participants’ videos from Dublin workshop October 2007
MINDtouch: mobile devices as non-verbal expression
Letters’ 2007-2008
involves developing a novel method to repurpose the mobile phone,
Images Love
from MINDtouch
To send video message to wearable technologies and smart textiles to touch the skin.
sensors + software
Images © 2008 C. Baker – Michael Markert working on biosensing electronics for custom software
MINDtouch: prototype 2: garment
August 2009)
Images © 2009 C. Baker – beta garment with embedded electronics by Tara Baoth Mooney and Rachel Lesebikan
MINDtouch: 1st participatory event - July 2009
MINDtouch: still of mixes for broadcast 2009-10
a collaborative
research project with
dance artist
/choreographer Kate
Graphic by Dave Palmer 2012
sensors, soft circuits +
DIY electronics
Images © 2008 C. Baker – Michael Markert working on biosensing electronics for custom software
Hacking the Body
Hacking the Body
Image by Camille Baker 2012
Hacking the Body
Image by Camille Baker 2013
Handmade sensor experiments and in the dark
Hacking the Body
Image from Sander Veenhof 2011
Hacking the Body
Images by Kasia Molga 2012 and Camille Baker 2010
Hacking the Body
Image by Kate Sicchio 2013
Hacking the Body
Image by Kate Sicchio 2012
participatory events and installation
Images from live events for MINDtouch C.Baker 2009-2010
For Hacking the Body we are:
1) working with open-source and live coding with custom
interfaces and emerging devices in performance, focusing
on revealing hidden, intimate and sensuous ‘code’ of the
body for interaction and play;
2) working with inexpensive electronics kits with easy to learn
open-source programming environments, soft circuits and
other technologies for wearable crafting;
3) consider the possibilities of playful, expressive, gestural,
live coding, as well as using the DIY maker ethos in multisensory participatory performances with new devices;
4) developing artworks that explore a new performance
aesthetic using mobile and other ‘hacked’ devices for live
coding, performance and interactive artworks;
For Hacking the Body we are:
5) adapting to and developing new technologies, creating
generative visual and sensual pieces with custom
software and mobile media ‘apps’ and sensors (GPS,
Accelerometers, QR readers, AR apps etc.) and
gestural gaming interfaces (Wii, Kinect, OmniTouch);
6) developing visual methods for tagging & categorising
network media to create ambient narrative
constructions and performance interactions, generative
elements incorporated into custom interfaces for
various platforms;
7) learning from dancers, live artists, musicians and others
in the DIY and ‘Maker’ movement to create new
wearable electronics and mobile applications;
current activity – “DIY” Fashion & Tech crafting explosion
current developments – fabric and textile innovations
Fabric stretch sensors – knitted
fabrics coated with conductive
current developments – multi-sensors & techniques
Deep breathing vs short shallow
current developments – skin-like electronics
Electronic Fingertip / smart surgical gloves and stick on ”tattoo” electronics
commercial work – functional wearables
Heated gloves
Voltaic – solar powered bag
iPod jacket
Solar panel bikini, TISCH,
Hussein Chalayan
current developments – bio-fabric/skin-like textiles
Ande Domaske - German
microbiologist - Milk
current developments – bio-fabric textiles
Emily Crane
Micro-Nutrient Couture
current developments – bio-fabric textiles
Donna Franklin,
Fibre Reactive, Coded Cloth
Pia Interlandi
Symbiotica Lab, Australia
current developments – conductive inks and paints
Bare Conductive Ink
Hacking the Body
A media performance research
project that explores ways to
‘Hack’ the data from the body
and create new visual and
performance feedback
mechanisms for users to
engage and play with their
mobile devices
ImageS from Kate Sicchio 2011
Panel Topic Questions:
1) How do bio tools provide new strategies for
communicating sensory experience and exploring subtle
bodily impulses through performance work?
2) How might Open-Sourcing biosensor technologies play
an important part in the development of these tools and
bio-sensing performance culture?
3) How, as practitioners, do we assess the efficacy of the
tools we are using, both in development and through
feedback after a performance?
4) How do we balance garnering information about interior
states from technology whilst working with our senses
5) What role does visualising and sonifiying bodily signals
have in defining how authentic our mediated experiences
contact details:
Camille, Baker, PhD Digital Media
Media Artist / Curator / Lecturer
Brunel University< London
[email protected]
Kate Sicchio and Camille Baker August 2010
Kate Sicchio, PhD Dance Technology
Choreographer/ Media artist Performer
Lincoln University, Lincoln
[email protected]

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