Report

Objective 3.04:

Apply the principles

of design.

3. Balance:

There are 2 types of

balance:

1. Symmetrical

(Formal) Balance

2. Asymmetrical

(Informal) Balance

Symmetrical Balance – if a space is

divided in half, then both sides would

be identical.

Symmetry suggests dignity, quiet,

rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space

is divided in half, the sides are

unmatched, but appear to be in

balance.

4. Rhythm

Rhythm – a pattern that moves the

eye from one area to another

Types of Rhythm

Repetition

Gradation

Radiation

Opposition

Transition

11

Repetition - repeating colors,

lines, forms, or textures.

Opposition – lines meeting to

form right angles

Transition – curved lines leading

your eye from one part to another

Radiation - lines move outward

from a central point.

Gradation - gradual increase or

decrease of color, size, or pattern.

House in Jigozen, Japan

by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first

catches the viewer’s attention

The focal point

doesn’t have to

be expensive.

Instead of 1 large object, you can use a

collection of smaller ones.

6. Harmony

Harmony is when all the parts of

a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design

are related by one idea.

When there is unity among design

elements, the result is design

harmony.

Unity can be

created by

choosing items

with similar

characteristics.

Variety is combining different

styles and materials together.

Variety adds interest to a design,

but confusion can result if too

much is used.

Unity and variety must be

combined to create harmony.

Remember

PROPORTION

SCALE

BALANCE

RHYTHM

HASIS

EMP

Harmony

Objective 3.04:

Apply the principles

of design.

3. Balance:

There are 2 types of

balance:

1. Symmetrical

(Formal) Balance

2. Asymmetrical

(Informal) Balance

Symmetrical Balance – if a space is

divided in half, then both sides would

be identical.

Symmetry suggests dignity, quiet,

rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space

is divided in half, the sides are

unmatched, but appear to be in

balance.

4. Rhythm

Rhythm – a pattern that moves the

eye from one area to another

Types of Rhythm

Repetition

Gradation

Radiation

Opposition

Transition

11

Repetition - repeating colors,

lines, forms, or textures.

Opposition – lines meeting to

form right angles

Transition – curved lines leading

your eye from one part to another

Radiation - lines move outward

from a central point.

Gradation - gradual increase or

decrease of color, size, or pattern.

House in Jigozen, Japan

by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first

catches the viewer’s attention

The focal point

doesn’t have to

be expensive.

Instead of 1 large object, you can use a

collection of smaller ones.

6. Harmony

Harmony is when all the parts of

a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design

are related by one idea.

When there is unity among design

elements, the result is design

harmony.

Unity can be

created by

choosing items

with similar

characteristics.

Variety is combining different

styles and materials together.

Variety adds interest to a design,

but confusion can result if too

much is used.

Unity and variety must be

combined to create harmony.

Remember

PROPORTION

SCALE

BALANCE

RHYTHM

HASIS

EMP

Harmony

Objective 3.04:

Apply the principles

of design.

3. Balance:

There are 2 types of

balance:

1. Symmetrical

(Formal) Balance

2. Asymmetrical

(Informal) Balance

Symmetrical Balance – if a space is

divided in half, then both sides would

be identical.

Symmetry suggests dignity, quiet,

rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space

is divided in half, the sides are

unmatched, but appear to be in

balance.

4. Rhythm

Rhythm – a pattern that moves the

eye from one area to another

Types of Rhythm

Repetition

Gradation

Radiation

Opposition

Transition

11

Repetition - repeating colors,

lines, forms, or textures.

Opposition – lines meeting to

form right angles

Transition – curved lines leading

your eye from one part to another

Radiation - lines move outward

from a central point.

Gradation - gradual increase or

decrease of color, size, or pattern.

House in Jigozen, Japan

by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first

catches the viewer’s attention

The focal point

doesn’t have to

be expensive.

Instead of 1 large object, you can use a

collection of smaller ones.

6. Harmony

Harmony is when all the parts of

a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design

are related by one idea.

When there is unity among design

elements, the result is design

harmony.

Unity can be

created by

choosing items

with similar

characteristics.

Variety is combining different

styles and materials together.

Variety adds interest to a design,

but confusion can result if too

much is used.

Unity and variety must be

combined to create harmony.

Remember

PROPORTION

SCALE

BALANCE

RHYTHM

HASIS

EMP

Harmony

Objective 3.04:

Apply the principles

of design.

3. Balance:

There are 2 types of

balance:

1. Symmetrical

(Formal) Balance

2. Asymmetrical

(Informal) Balance

Symmetrical Balance – if a space is

divided in half, then both sides would

be identical.

Symmetry suggests dignity, quiet,

rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space

is divided in half, the sides are

unmatched, but appear to be in

balance.

4. Rhythm

Rhythm – a pattern that moves the

eye from one area to another

Types of Rhythm

Repetition

Gradation

Radiation

Opposition

Transition

11

Repetition - repeating colors,

lines, forms, or textures.

Opposition – lines meeting to

form right angles

Transition – curved lines leading

your eye from one part to another

Radiation - lines move outward

from a central point.

Gradation - gradual increase or

decrease of color, size, or pattern.

House in Jigozen, Japan

by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first

catches the viewer’s attention

The focal point

doesn’t have to

be expensive.

Instead of 1 large object, you can use a

collection of smaller ones.

6. Harmony

Harmony is when all the parts of

a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design

are related by one idea.

When there is unity among design

elements, the result is design

harmony.

Unity can be

created by

choosing items

with similar

characteristics.

Variety is combining different

styles and materials together.

Variety adds interest to a design,

but confusion can result if too

much is used.

Unity and variety must be

combined to create harmony.

Remember

PROPORTION

SCALE

BALANCE

RHYTHM

HASIS

EMP

Harmony

Objective 3.04:

Apply the principles

of design.

3. Balance:

There are 2 types of

balance:

1. Symmetrical

(Formal) Balance

2. Asymmetrical

(Informal) Balance

Symmetrical Balance – if a space is

divided in half, then both sides would

be identical.

Symmetry suggests dignity, quiet,

rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space

is divided in half, the sides are

unmatched, but appear to be in

balance.

4. Rhythm

Rhythm – a pattern that moves the

eye from one area to another

Types of Rhythm

Repetition

Gradation

Radiation

Opposition

Transition

11

Repetition - repeating colors,

lines, forms, or textures.

Opposition – lines meeting to

form right angles

Transition – curved lines leading

your eye from one part to another

Radiation - lines move outward

from a central point.

Gradation - gradual increase or

decrease of color, size, or pattern.

House in Jigozen, Japan

by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first

catches the viewer’s attention

The focal point

doesn’t have to

be expensive.

Instead of 1 large object, you can use a

collection of smaller ones.

6. Harmony

Harmony is when all the parts of

a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design

are related by one idea.

When there is unity among design

elements, the result is design

harmony.

Unity can be

created by

choosing items

with similar

characteristics.

Variety is combining different

styles and materials together.

Variety adds interest to a design,

but confusion can result if too

much is used.

Unity and variety must be

combined to create harmony.

Remember

PROPORTION

SCALE

BALANCE

RHYTHM

HASIS

EMP

Harmony

Objective 3.04:

Apply the principles

of design.

3. Balance:

There are 2 types of

balance:

1. Symmetrical

(Formal) Balance

2. Asymmetrical

(Informal) Balance

Symmetrical Balance – if a space is

divided in half, then both sides would

be identical.

Symmetry suggests dignity, quiet,

rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space

is divided in half, the sides are

unmatched, but appear to be in

balance.

4. Rhythm

Rhythm – a pattern that moves the

eye from one area to another

Types of Rhythm

Repetition

Gradation

Radiation

Opposition

Transition

11

Repetition - repeating colors,

lines, forms, or textures.

Opposition – lines meeting to

form right angles

Transition – curved lines leading

your eye from one part to another

Radiation - lines move outward

from a central point.

Gradation - gradual increase or

decrease of color, size, or pattern.

House in Jigozen, Japan

by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first

catches the viewer’s attention

The focal point

doesn’t have to

be expensive.

Instead of 1 large object, you can use a

collection of smaller ones.

6. Harmony

Harmony is when all the parts of

a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design

are related by one idea.

When there is unity among design

elements, the result is design

harmony.

Unity can be

created by

choosing items

with similar

characteristics.

Variety is combining different

styles and materials together.

Variety adds interest to a design,

but confusion can result if too

much is used.

Unity and variety must be

combined to create harmony.

Remember

PROPORTION

SCALE

BALANCE

RHYTHM

HASIS

EMP

Harmony

Objective 3.04:

Apply the principles

of design.

3. Balance:

There are 2 types of

balance:

1. Symmetrical

(Formal) Balance

2. Asymmetrical

(Informal) Balance

Symmetrical Balance – if a space is

divided in half, then both sides would

be identical.

Symmetry suggests dignity, quiet,

rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space

is divided in half, the sides are

unmatched, but appear to be in

balance.

4. Rhythm

Rhythm – a pattern that moves the

eye from one area to another

Types of Rhythm

Repetition

Gradation

Radiation

Opposition

Transition

11

Repetition - repeating colors,

lines, forms, or textures.

Opposition – lines meeting to

form right angles

Transition – curved lines leading

your eye from one part to another

Radiation - lines move outward

from a central point.

Gradation - gradual increase or

decrease of color, size, or pattern.

House in Jigozen, Japan

by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first

catches the viewer’s attention

The focal point

doesn’t have to

be expensive.

Instead of 1 large object, you can use a

collection of smaller ones.

6. Harmony

Harmony is when all the parts of

a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design

are related by one idea.

When there is unity among design

elements, the result is design

harmony.

Unity can be

created by

choosing items

with similar

characteristics.

Variety is combining different

styles and materials together.

Variety adds interest to a design,

but confusion can result if too

much is used.

Unity and variety must be

combined to create harmony.

Remember

PROPORTION

SCALE

BALANCE

RHYTHM

HASIS

EMP

Harmony

Objective 3.04:

Apply the principles

of design.

3. Balance:

There are 2 types of

balance:

1. Symmetrical

(Formal) Balance

2. Asymmetrical

(Informal) Balance

Symmetrical Balance – if a space is

divided in half, then both sides would

be identical.

Symmetry suggests dignity, quiet,

rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space

is divided in half, the sides are

unmatched, but appear to be in

balance.

4. Rhythm

Rhythm – a pattern that moves the

eye from one area to another

Types of Rhythm

Repetition

Gradation

Radiation

Opposition

Transition

11

Repetition - repeating colors,

lines, forms, or textures.

Opposition – lines meeting to

form right angles

Transition – curved lines leading

your eye from one part to another

Radiation - lines move outward

from a central point.

Gradation - gradual increase or

decrease of color, size, or pattern.

House in Jigozen, Japan

by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first

catches the viewer’s attention

The focal point

doesn’t have to

be expensive.

Instead of 1 large object, you can use a

collection of smaller ones.

6. Harmony

Harmony is when all the parts of

a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design

are related by one idea.

When there is unity among design

elements, the result is design

harmony.

Unity can be

created by

choosing items

with similar

characteristics.

Variety is combining different

styles and materials together.

Variety adds interest to a design,

but confusion can result if too

much is used.

Unity and variety must be

combined to create harmony.

Remember

PROPORTION

SCALE

BALANCE

RHYTHM

HASIS

EMP

Harmony

Objective 3.04:

Apply the principles

of design.

3. Balance:

There are 2 types of

balance:

1. Symmetrical

(Formal) Balance

2. Asymmetrical

(Informal) Balance

Symmetrical Balance – if a space is

divided in half, then both sides would

be identical.

Symmetry suggests dignity, quiet,

rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space

is divided in half, the sides are

unmatched, but appear to be in

balance.

4. Rhythm

Rhythm – a pattern that moves the

eye from one area to another

Types of Rhythm

Repetition

Gradation

Radiation

Opposition

Transition

11

Repetition - repeating colors,

lines, forms, or textures.

Opposition – lines meeting to

form right angles

Transition – curved lines leading

your eye from one part to another

Radiation - lines move outward

from a central point.

Gradation - gradual increase or

decrease of color, size, or pattern.

House in Jigozen, Japan

by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first

catches the viewer’s attention

The focal point

doesn’t have to

be expensive.

Instead of 1 large object, you can use a

collection of smaller ones.

6. Harmony

Harmony is when all the parts of

a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design

are related by one idea.

When there is unity among design

elements, the result is design

harmony.

Unity can be

created by

choosing items

with similar

characteristics.

Variety is combining different

styles and materials together.

Variety adds interest to a design,

but confusion can result if too

much is used.

Unity and variety must be

combined to create harmony.

Remember

PROPORTION

SCALE

BALANCE

RHYTHM

HASIS

EMP

Harmony

Objective 3.04:

Apply the principles

of design.

3. Balance:

There are 2 types of

balance:

1. Symmetrical

(Formal) Balance

2. Asymmetrical

(Informal) Balance

Symmetrical Balance – if a space is

divided in half, then both sides would

be identical.

Symmetry suggests dignity, quiet,

rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space

is divided in half, the sides are

unmatched, but appear to be in

balance.

4. Rhythm

Rhythm – a pattern that moves the

eye from one area to another

Types of Rhythm

Repetition

Gradation

Radiation

Opposition

Transition

11

Repetition - repeating colors,

lines, forms, or textures.

Opposition – lines meeting to

form right angles

Transition – curved lines leading

your eye from one part to another

Radiation - lines move outward

from a central point.

Gradation - gradual increase or

decrease of color, size, or pattern.

House in Jigozen, Japan

by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first

catches the viewer’s attention

The focal point

doesn’t have to

be expensive.

Instead of 1 large object, you can use a

collection of smaller ones.

6. Harmony

Harmony is when all the parts of

a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design

are related by one idea.

When there is unity among design

elements, the result is design

harmony.

Unity can be

created by

choosing items

with similar

characteristics.

Variety is combining different

styles and materials together.

Variety adds interest to a design,

but confusion can result if too

much is used.

Unity and variety must be

combined to create harmony.

Remember

PROPORTION

SCALE

BALANCE

RHYTHM

HASIS

EMP

Harmony

Objective 3.04:

Apply the principles

of design.

3. Balance:

There are 2 types of

balance:

1. Symmetrical

(Formal) Balance

2. Asymmetrical

(Informal) Balance

Symmetrical Balance – if a space is

divided in half, then both sides would

be identical.

Symmetry suggests dignity, quiet,

rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space

is divided in half, the sides are

unmatched, but appear to be in

balance.

4. Rhythm

Rhythm – a pattern that moves the

eye from one area to another

Types of Rhythm

Repetition

Gradation

Radiation

Opposition

Transition

11

Repetition - repeating colors,

lines, forms, or textures.

Opposition – lines meeting to

form right angles

Transition – curved lines leading

your eye from one part to another

Radiation - lines move outward

from a central point.

Gradation - gradual increase or

decrease of color, size, or pattern.

House in Jigozen, Japan

by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first

catches the viewer’s attention

The focal point

doesn’t have to

be expensive.

Instead of 1 large object, you can use a

collection of smaller ones.

6. Harmony

Harmony is when all the parts of

a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design

are related by one idea.

When there is unity among design

elements, the result is design

harmony.

Unity can be

created by

choosing items

with similar

characteristics.

Variety is combining different

styles and materials together.

Variety adds interest to a design,

but confusion can result if too

much is used.

Unity and variety must be

combined to create harmony.

Remember

PROPORTION

SCALE

BALANCE

RHYTHM

HASIS

EMP

Harmony

Objective 3.04:

Apply the principles

of design.

3. Balance:

There are 2 types of

balance:

1. Symmetrical

(Formal) Balance

2. Asymmetrical

(Informal) Balance

Symmetrical Balance – if a space is

divided in half, then both sides would

be identical.

Symmetry suggests dignity, quiet,

rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space

is divided in half, the sides are

unmatched, but appear to be in

balance.

4. Rhythm

Rhythm – a pattern that moves the

eye from one area to another

Types of Rhythm

Repetition

Gradation

Radiation

Opposition

Transition

11

Repetition - repeating colors,

lines, forms, or textures.

Opposition – lines meeting to

form right angles

Transition – curved lines leading

your eye from one part to another

Radiation - lines move outward

from a central point.

Gradation - gradual increase or

decrease of color, size, or pattern.

House in Jigozen, Japan

by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first

catches the viewer’s attention

The focal point

doesn’t have to

be expensive.

Instead of 1 large object, you can use a

collection of smaller ones.

6. Harmony

Harmony is when all the parts of

a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design

are related by one idea.

When there is unity among design

elements, the result is design

harmony.

Unity can be

created by

choosing items

with similar

characteristics.

Variety is combining different

styles and materials together.

Variety adds interest to a design,

but confusion can result if too

much is used.

Unity and variety must be

combined to create harmony.

Remember

PROPORTION

SCALE

BALANCE

RHYTHM

HASIS

EMP

Harmony

Objective 3.04:

Apply the principles

of design.

3. Balance:

There are 2 types of

balance:

1. Symmetrical

(Formal) Balance

2. Asymmetrical

(Informal) Balance

Symmetrical Balance – if a space is

divided in half, then both sides would

be identical.

Symmetry suggests dignity, quiet,

rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space

is divided in half, the sides are

unmatched, but appear to be in

balance.

4. Rhythm

Rhythm – a pattern that moves the

eye from one area to another

Types of Rhythm

Repetition

Gradation

Radiation

Opposition

Transition

11

Repetition - repeating colors,

lines, forms, or textures.

Opposition – lines meeting to

form right angles

Transition – curved lines leading

your eye from one part to another

Radiation - lines move outward

from a central point.

Gradation - gradual increase or

decrease of color, size, or pattern.

House in Jigozen, Japan

by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first

catches the viewer’s attention

The focal point

doesn’t have to

be expensive.

Instead of 1 large object, you can use a

collection of smaller ones.

6. Harmony

Harmony is when all the parts of

a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design

are related by one idea.

When there is unity among design

elements, the result is design

harmony.

Unity can be

created by

choosing items

with similar

characteristics.

Variety is combining different

styles and materials together.

Variety adds interest to a design,

but confusion can result if too

much is used.

Unity and variety must be

combined to create harmony.

Remember

PROPORTION

SCALE

BALANCE

RHYTHM

HASIS

EMP

Harmony

Objective 3.04:

Apply the principles

of design.

3. Balance:

There are 2 types of

balance:

1. Symmetrical

(Formal) Balance

2. Asymmetrical

(Informal) Balance

Symmetrical Balance – if a space is

divided in half, then both sides would

be identical.

Symmetry suggests dignity, quiet,

rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space

is divided in half, the sides are

unmatched, but appear to be in

balance.

4. Rhythm

Rhythm – a pattern that moves the

eye from one area to another

Types of Rhythm

Repetition

Gradation

Radiation

Opposition

Transition

11

Repetition - repeating colors,

lines, forms, or textures.

Opposition – lines meeting to

form right angles

Transition – curved lines leading

your eye from one part to another

Radiation - lines move outward

from a central point.

Gradation - gradual increase or

decrease of color, size, or pattern.

House in Jigozen, Japan

by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first

catches the viewer’s attention

The focal point

doesn’t have to

be expensive.

Instead of 1 large object, you can use a

collection of smaller ones.

6. Harmony

Harmony is when all the parts of

a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design

are related by one idea.

When there is unity among design

elements, the result is design

harmony.

Unity can be

created by

choosing items

with similar

characteristics.

Variety is combining different

styles and materials together.

Variety adds interest to a design,

but confusion can result if too

much is used.

Unity and variety must be

combined to create harmony.

Remember

PROPORTION

SCALE

BALANCE

RHYTHM

HASIS

EMP

Harmony

Objective 3.04:

Apply the principles

of design.

3. Balance:

There are 2 types of

balance:

1. Symmetrical

(Formal) Balance

2. Asymmetrical

(Informal) Balance

Symmetrical Balance – if a space is

divided in half, then both sides would

be identical.

Symmetry suggests dignity, quiet,

rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space

is divided in half, the sides are

unmatched, but appear to be in

balance.

4. Rhythm

Rhythm – a pattern that moves the

eye from one area to another

Types of Rhythm

Repetition

Gradation

Radiation

Opposition

Transition

11

Repetition - repeating colors,

lines, forms, or textures.

Opposition – lines meeting to

form right angles

Transition – curved lines leading

your eye from one part to another

Radiation - lines move outward

from a central point.

Gradation - gradual increase or

decrease of color, size, or pattern.

House in Jigozen, Japan

by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first

catches the viewer’s attention

The focal point

doesn’t have to

be expensive.

Instead of 1 large object, you can use a

collection of smaller ones.

6. Harmony

Harmony is when all the parts of

a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design

are related by one idea.

When there is unity among design

elements, the result is design

harmony.

Unity can be

created by

choosing items

with similar

characteristics.

Variety is combining different

styles and materials together.

Variety adds interest to a design,

but confusion can result if too

much is used.

Unity and variety must be

combined to create harmony.

Remember

PROPORTION

SCALE

BALANCE

RHYTHM

HASIS

EMP

Harmony

Objective 3.04:

Apply the principles

of design.

3. Balance:

There are 2 types of

balance:

1. Symmetrical

(Formal) Balance

2. Asymmetrical

(Informal) Balance

Symmetrical Balance – if a space is

divided in half, then both sides would

be identical.

Symmetry suggests dignity, quiet,

rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space

is divided in half, the sides are

unmatched, but appear to be in

balance.

4. Rhythm

Rhythm – a pattern that moves the

eye from one area to another

Types of Rhythm

Repetition

Gradation

Radiation

Opposition

Transition

11

Repetition - repeating colors,

lines, forms, or textures.

Opposition – lines meeting to

form right angles

Transition – curved lines leading

your eye from one part to another

Radiation - lines move outward

from a central point.

Gradation - gradual increase or

decrease of color, size, or pattern.

House in Jigozen, Japan

by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first

catches the viewer’s attention

The focal point

doesn’t have to

be expensive.

Instead of 1 large object, you can use a

collection of smaller ones.

6. Harmony

Harmony is when all the parts of

a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design

are related by one idea.

When there is unity among design

elements, the result is design

harmony.

Unity can be

created by

choosing items

with similar

characteristics.

Variety is combining different

styles and materials together.

Variety adds interest to a design,

but confusion can result if too

much is used.

Unity and variety must be

combined to create harmony.

Remember

PROPORTION

SCALE

BALANCE

RHYTHM

HASIS

EMP

Harmony

Objective 3.04:

Apply the principles

of design.

3. Balance:

There are 2 types of

balance:

1. Symmetrical

(Formal) Balance

2. Asymmetrical

(Informal) Balance

Symmetrical Balance – if a space is

divided in half, then both sides would

be identical.

Symmetry suggests dignity, quiet,

rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space

is divided in half, the sides are

unmatched, but appear to be in

balance.

4. Rhythm

Rhythm – a pattern that moves the

eye from one area to another

Types of Rhythm

Repetition

Gradation

Radiation

Opposition

Transition

11

Repetition - repeating colors,

lines, forms, or textures.

Opposition – lines meeting to

form right angles

Transition – curved lines leading

your eye from one part to another

Radiation - lines move outward

from a central point.

Gradation - gradual increase or

decrease of color, size, or pattern.

House in Jigozen, Japan

by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first

catches the viewer’s attention

The focal point

doesn’t have to

be expensive.

Instead of 1 large object, you can use a

collection of smaller ones.

6. Harmony

Harmony is when all the parts of

a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design

are related by one idea.

When there is unity among design

elements, the result is design

harmony.

Unity can be

created by

choosing items

with similar

characteristics.

Variety is combining different

styles and materials together.

Variety adds interest to a design,

but confusion can result if too

much is used.

Unity and variety must be

combined to create harmony.

Remember

PROPORTION

SCALE

BALANCE

RHYTHM

HASIS

EMP

Harmony

Objective 3.04:

Apply the principles

of design.

3. Balance:

There are 2 types of

balance:

1. Symmetrical

(Formal) Balance

2. Asymmetrical

(Informal) Balance

Symmetrical Balance – if a space is

divided in half, then both sides would

be identical.

Symmetry suggests dignity, quiet,

rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space

is divided in half, the sides are

unmatched, but appear to be in

balance.

4. Rhythm

Rhythm – a pattern that moves the

eye from one area to another

Types of Rhythm

Repetition

Gradation

Radiation

Opposition

Transition

11

Repetition - repeating colors,

lines, forms, or textures.

Opposition – lines meeting to

form right angles

Transition – curved lines leading

your eye from one part to another

Radiation - lines move outward

from a central point.

Gradation - gradual increase or

decrease of color, size, or pattern.

House in Jigozen, Japan

by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first

catches the viewer’s attention

The focal point

doesn’t have to

be expensive.

Instead of 1 large object, you can use a

collection of smaller ones.

6. Harmony

Harmony is when all the parts of

a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design

are related by one idea.

When there is unity among design

elements, the result is design

harmony.

Unity can be

created by

choosing items

with similar

characteristics.

Variety is combining different

styles and materials together.

Variety adds interest to a design,

but confusion can result if too

much is used.

Unity and variety must be

combined to create harmony.

Remember

PROPORTION

SCALE

BALANCE

RHYTHM

HASIS

EMP

Harmony

Objective 3.04:

Apply the principles

of design.

3. Balance:

There are 2 types of

balance:

1. Symmetrical

(Formal) Balance

2. Asymmetrical

(Informal) Balance

Symmetrical Balance – if a space is

divided in half, then both sides would

be identical.

Symmetry suggests dignity, quiet,

rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space

is divided in half, the sides are

unmatched, but appear to be in

balance.

4. Rhythm

Rhythm – a pattern that moves the

eye from one area to another

Types of Rhythm

Repetition

Gradation

Radiation

Opposition

Transition

11

Repetition - repeating colors,

lines, forms, or textures.

Opposition – lines meeting to

form right angles

Transition – curved lines leading

your eye from one part to another

Radiation - lines move outward

from a central point.

Gradation - gradual increase or

decrease of color, size, or pattern.

House in Jigozen, Japan

by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first

catches the viewer’s attention

The focal point

doesn’t have to

be expensive.

Instead of 1 large object, you can use a

collection of smaller ones.

6. Harmony

Harmony is when all the parts of

a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design

are related by one idea.

When there is unity among design

elements, the result is design

harmony.

Unity can be

created by

choosing items

with similar

characteristics.

Variety is combining different

styles and materials together.

Variety adds interest to a design,

but confusion can result if too

much is used.

Unity and variety must be

combined to create harmony.

Remember

PROPORTION

SCALE

BALANCE

RHYTHM

HASIS

EMP

Harmony

Objective 3.04:

Apply the principles

of design.

3. Balance:

There are 2 types of

balance:

1. Symmetrical

(Formal) Balance

2. Asymmetrical

(Informal) Balance

Symmetrical Balance – if a space is

divided in half, then both sides would

be identical.

Symmetry suggests dignity, quiet,

rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space

is divided in half, the sides are

unmatched, but appear to be in

balance.

4. Rhythm

Rhythm – a pattern that moves the

eye from one area to another

Types of Rhythm

Repetition

Gradation

Radiation

Opposition

Transition

11

Repetition - repeating colors,

lines, forms, or textures.

Opposition – lines meeting to

form right angles

Transition – curved lines leading

your eye from one part to another

Radiation - lines move outward

from a central point.

Gradation - gradual increase or

decrease of color, size, or pattern.

House in Jigozen, Japan

by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first

catches the viewer’s attention

The focal point

doesn’t have to

be expensive.

Instead of 1 large object, you can use a

collection of smaller ones.

6. Harmony

Harmony is when all the parts of

a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design

are related by one idea.

When there is unity among design

elements, the result is design

harmony.

Unity can be

created by

choosing items

with similar

characteristics.

Variety is combining different

styles and materials together.

Variety adds interest to a design,

but confusion can result if too

much is used.

Unity and variety must be

combined to create harmony.

Remember

PROPORTION

SCALE

BALANCE

RHYTHM

HASIS

EMP

Harmony

Objective 3.04:

Apply the principles

of design.

3. Balance:

There are 2 types of

balance:

1. Symmetrical

(Formal) Balance

2. Asymmetrical

(Informal) Balance

Symmetrical Balance – if a space is

divided in half, then both sides would

be identical.

Symmetry suggests dignity, quiet,

rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space

is divided in half, the sides are

unmatched, but appear to be in

balance.

4. Rhythm

Rhythm – a pattern that moves the

eye from one area to another

Types of Rhythm

Repetition

Gradation

Radiation

Opposition

Transition

11

Repetition - repeating colors,

lines, forms, or textures.

Opposition – lines meeting to

form right angles

Transition – curved lines leading

your eye from one part to another

Radiation - lines move outward

from a central point.

Gradation - gradual increase or

decrease of color, size, or pattern.

House in Jigozen, Japan

by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first

catches the viewer’s attention

The focal point

doesn’t have to

be expensive.

Instead of 1 large object, you can use a

collection of smaller ones.

6. Harmony

Harmony is when all the parts of

a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design

are related by one idea.

When there is unity among design

elements, the result is design

harmony.

Unity can be

created by

choosing items

with similar

characteristics.

Variety is combining different

styles and materials together.

Variety adds interest to a design,

but confusion can result if too

much is used.

Unity and variety must be

combined to create harmony.

Remember

PROPORTION

SCALE

BALANCE

RHYTHM

HASIS

EMP

Harmony

Objective 3.04:

Apply the principles

of design.

3. Balance:

There are 2 types of

balance:

1. Symmetrical

(Formal) Balance

2. Asymmetrical

(Informal) Balance

Symmetrical Balance – if a space is

divided in half, then both sides would

be identical.

Symmetry suggests dignity, quiet,

rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space

is divided in half, the sides are

unmatched, but appear to be in

balance.

4. Rhythm

Rhythm – a pattern that moves the

eye from one area to another

Types of Rhythm

Repetition

Gradation

Radiation

Opposition

Transition

11

Repetition - repeating colors,

lines, forms, or textures.

Opposition – lines meeting to

form right angles

Transition – curved lines leading

your eye from one part to another

Radiation - lines move outward

from a central point.

Gradation - gradual increase or

decrease of color, size, or pattern.

House in Jigozen, Japan

by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first

catches the viewer’s attention

The focal point

doesn’t have to

be expensive.

Instead of 1 large object, you can use a

collection of smaller ones.

6. Harmony

Harmony is when all the parts of

a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design

are related by one idea.

When there is unity among design

elements, the result is design

harmony.

Unity can be

created by

choosing items

with similar

characteristics.

Variety is combining different

styles and materials together.

Variety adds interest to a design,

but confusion can result if too

much is used.

Unity and variety must be

combined to create harmony.

Remember

PROPORTION

SCALE

BALANCE

RHYTHM

HASIS

EMP

Harmony

Objective 3.04:

Apply the principles

of design.

3. Balance:

There are 2 types of

balance:

1. Symmetrical

(Formal) Balance

2. Asymmetrical

(Informal) Balance

Symmetrical Balance – if a space is

divided in half, then both sides would

be identical.

Symmetry suggests dignity, quiet,

rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space

is divided in half, the sides are

unmatched, but appear to be in

balance.

4. Rhythm

Rhythm – a pattern that moves the

eye from one area to another

Types of Rhythm

Repetition

Gradation

Radiation

Opposition

Transition

11

Repetition - repeating colors,

lines, forms, or textures.

Opposition – lines meeting to

form right angles

Transition – curved lines leading

your eye from one part to another

Radiation - lines move outward

from a central point.

Gradation - gradual increase or

decrease of color, size, or pattern.

House in Jigozen, Japan

by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first

catches the viewer’s attention

The focal point

doesn’t have to

be expensive.

Instead of 1 large object, you can use a

collection of smaller ones.

6. Harmony

Harmony is when all the parts of

a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design

are related by one idea.

When there is unity among design

elements, the result is design

harmony.

Unity can be

created by

choosing items

with similar

characteristics.

Variety is combining different

styles and materials together.

Variety adds interest to a design,

but confusion can result if too

much is used.

Unity and variety must be

combined to create harmony.

Remember

PROPORTION

SCALE

BALANCE

RHYTHM

HASIS

EMP

Harmony

Objective 3.04:

Apply the principles

of design.

3. Balance:

There are 2 types of

balance:

1. Symmetrical

(Formal) Balance

2. Asymmetrical

(Informal) Balance

Symmetrical Balance – if a space is

divided in half, then both sides would

be identical.

Symmetry suggests dignity, quiet,

rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space

is divided in half, the sides are

unmatched, but appear to be in

balance.

4. Rhythm

Rhythm – a pattern that moves the

eye from one area to another

Types of Rhythm

Repetition

Gradation

Radiation

Opposition

Transition

11

Repetition - repeating colors,

lines, forms, or textures.

Opposition – lines meeting to

form right angles

Transition – curved lines leading

your eye from one part to another

Radiation - lines move outward

from a central point.

Gradation - gradual increase or

decrease of color, size, or pattern.

House in Jigozen, Japan

by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first

catches the viewer’s attention

The focal point

doesn’t have to

be expensive.

Instead of 1 large object, you can use a

collection of smaller ones.

6. Harmony

Harmony is when all the parts of

a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design

are related by one idea.

When there is unity among design

elements, the result is design

harmony.

Unity can be

created by

choosing items

with similar

characteristics.

Variety is combining different

styles and materials together.

Variety adds interest to a design,

but confusion can result if too

much is used.

Unity and variety must be

combined to create harmony.

Remember

PROPORTION

SCALE

BALANCE

RHYTHM

HASIS

EMP

Harmony

Objective 3.04:

Apply the principles

of design.

3. Balance:

There are 2 types of

balance:

1. Symmetrical

(Formal) Balance

2. Asymmetrical

(Informal) Balance

Symmetrical Balance – if a space is

divided in half, then both sides would

be identical.

Symmetry suggests dignity, quiet,

rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space

is divided in half, the sides are

unmatched, but appear to be in

balance.

4. Rhythm

Rhythm – a pattern that moves the

eye from one area to another

Types of Rhythm

Repetition

Gradation

Radiation

Opposition

Transition

11

Repetition - repeating colors,

lines, forms, or textures.

Opposition – lines meeting to

form right angles

Transition – curved lines leading

your eye from one part to another

Radiation - lines move outward

from a central point.

Gradation - gradual increase or

decrease of color, size, or pattern.

House in Jigozen, Japan

by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first

catches the viewer’s attention

The focal point

doesn’t have to

be expensive.

Instead of 1 large object, you can use a

collection of smaller ones.

6. Harmony

Harmony is when all the parts of

a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design

are related by one idea.

When there is unity among design

elements, the result is design

harmony.

Unity can be

created by

choosing items

with similar

characteristics.

Variety is combining different

styles and materials together.

Variety adds interest to a design,

but confusion can result if too

much is used.

Unity and variety must be

combined to create harmony.

Remember

PROPORTION

SCALE

BALANCE

RHYTHM

HASIS

EMP

Harmony

Objective 3.04:

Apply the principles

of design.

3. Balance:

There are 2 types of

balance:

1. Symmetrical

(Formal) Balance

2. Asymmetrical

(Informal) Balance

Symmetrical Balance – if a space is

divided in half, then both sides would

be identical.

Symmetry suggests dignity, quiet,

rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space

is divided in half, the sides are

unmatched, but appear to be in

balance.

4. Rhythm

Rhythm – a pattern that moves the

eye from one area to another

Types of Rhythm

Repetition

Gradation

Radiation

Opposition

Transition

11

Repetition - repeating colors,

lines, forms, or textures.

Opposition – lines meeting to

form right angles

Transition – curved lines leading

your eye from one part to another

Radiation - lines move outward

from a central point.

Gradation - gradual increase or

decrease of color, size, or pattern.

House in Jigozen, Japan

by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first

catches the viewer’s attention

The focal point

doesn’t have to

be expensive.

Instead of 1 large object, you can use a

collection of smaller ones.

6. Harmony

Harmony is when all the parts of

a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design

are related by one idea.

When there is unity among design

elements, the result is design

harmony.

Unity can be

created by

choosing items

with similar

characteristics.

Variety is combining different

styles and materials together.

Variety adds interest to a design,

but confusion can result if too

much is used.

Unity and variety must be

combined to create harmony.

Remember

PROPORTION

SCALE

BALANCE

RHYTHM

HASIS

EMP

Harmony

Objective 3.04:

Apply the principles

of design.

3. Balance:

There are 2 types of

balance:

1. Symmetrical

(Formal) Balance

2. Asymmetrical

(Informal) Balance

Symmetrical Balance – if a space is

divided in half, then both sides would

be identical.

Symmetry suggests dignity, quiet,

rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space

is divided in half, the sides are

unmatched, but appear to be in

balance.

4. Rhythm

Rhythm – a pattern that moves the

eye from one area to another

Types of Rhythm

Repetition

Gradation

Radiation

Opposition

Transition

11

Repetition - repeating colors,

lines, forms, or textures.

Opposition – lines meeting to

form right angles

Transition – curved lines leading

your eye from one part to another

Radiation - lines move outward

from a central point.

Gradation - gradual increase or

decrease of color, size, or pattern.

House in Jigozen, Japan

by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first

catches the viewer’s attention

The focal point

doesn’t have to

be expensive.

Instead of 1 large object, you can use a

collection of smaller ones.

6. Harmony

Harmony is when all the parts of

a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design

are related by one idea.

When there is unity among design

elements, the result is design

harmony.

Unity can be

created by

choosing items

with similar

characteristics.

Variety is combining different

styles and materials together.

Variety adds interest to a design,

but confusion can result if too

much is used.

Unity and variety must be

combined to create harmony.

Remember

PROPORTION

SCALE

BALANCE

RHYTHM

HASIS

EMP

Harmony

Objective 3.04:

Apply the principles

of design.

3. Balance:

There are 2 types of

balance:

1. Symmetrical

(Formal) Balance

2. Asymmetrical

(Informal) Balance

Symmetrical Balance – if a space is

divided in half, then both sides would

be identical.

Symmetry suggests dignity, quiet,

rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space

is divided in half, the sides are

unmatched, but appear to be in

balance.

4. Rhythm

Rhythm – a pattern that moves the

eye from one area to another

Types of Rhythm

Repetition

Gradation

Radiation

Opposition

Transition

11

Repetition - repeating colors,

lines, forms, or textures.

Opposition – lines meeting to

form right angles

Transition – curved lines leading

your eye from one part to another

Radiation - lines move outward

from a central point.

Gradation - gradual increase or

decrease of color, size, or pattern.

House in Jigozen, Japan

by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first

catches the viewer’s attention

The focal point

doesn’t have to

be expensive.

Instead of 1 large object, you can use a

collection of smaller ones.

6. Harmony

Harmony is when all the parts of

a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design

are related by one idea.

When there is unity among design

elements, the result is design

harmony.

Unity can be

created by

choosing items

with similar

characteristics.

Variety is combining different

styles and materials together.

Variety adds interest to a design,

but confusion can result if too

much is used.

Unity and variety must be

combined to create harmony.

Remember

PROPORTION

SCALE

BALANCE

RHYTHM

HASIS

EMP

Harmony

Objective 3.04:

Apply the principles

of design.

3. Balance:

There are 2 types of

balance:

1. Symmetrical

(Formal) Balance

2. Asymmetrical

(Informal) Balance

Symmetrical Balance – if a space is

divided in half, then both sides would

be identical.

Symmetry suggests dignity, quiet,

rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space

is divided in half, the sides are

unmatched, but appear to be in

balance.

4. Rhythm

Rhythm – a pattern that moves the

eye from one area to another

Types of Rhythm

Repetition

Gradation

Radiation

Opposition

Transition

11

Repetition - repeating colors,

lines, forms, or textures.

Opposition – lines meeting to

form right angles

Transition – curved lines leading

your eye from one part to another

Radiation - lines move outward

from a central point.

Gradation - gradual increase or

decrease of color, size, or pattern.

House in Jigozen, Japan

by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first

catches the viewer’s attention

The focal point

doesn’t have to

be expensive.

Instead of 1 large object, you can use a

collection of smaller ones.

6. Harmony

Harmony is when all the parts of

a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design

are related by one idea.

When there is unity among design

elements, the result is design

harmony.

Unity can be

created by

choosing items

with similar

characteristics.

Variety is combining different

styles and materials together.

Variety adds interest to a design,

but confusion can result if too

much is used.

Unity and variety must be

combined to create harmony.

Remember

PROPORTION

SCALE

BALANCE

RHYTHM

HASIS

EMP

Harmony

Objective 3.04:

Apply the principles

of design.

3. Balance:

There are 2 types of

balance:

1. Symmetrical

(Formal) Balance

2. Asymmetrical

(Informal) Balance

Symmetrical Balance – if a space is

divided in half, then both sides would

be identical.

Symmetry suggests dignity, quiet,

rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space

is divided in half, the sides are

unmatched, but appear to be in

balance.

4. Rhythm

Rhythm – a pattern that moves the

eye from one area to another

Types of Rhythm

Repetition

Gradation

Radiation

Opposition

Transition

11

Repetition - repeating colors,

lines, forms, or textures.

Opposition – lines meeting to

form right angles

Transition – curved lines leading

your eye from one part to another

Radiation - lines move outward

from a central point.

Gradation - gradual increase or

decrease of color, size, or pattern.

House in Jigozen, Japan

by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first

catches the viewer’s attention

The focal point

doesn’t have to

be expensive.

Instead of 1 large object, you can use a

collection of smaller ones.

6. Harmony

Harmony is when all the parts of

a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design

are related by one idea.

When there is unity among design

elements, the result is design

harmony.

Unity can be

created by

choosing items

with similar

characteristics.

Variety is combining different

styles and materials together.

Variety adds interest to a design,

but confusion can result if too

much is used.

Unity and variety must be

combined to create harmony.

Remember

PROPORTION

SCALE

BALANCE

RHYTHM

HASIS

EMP

Harmony

Objective 3.04:

Apply the principles

of design.

3. Balance:

There are 2 types of

balance:

1. Symmetrical

(Formal) Balance

2. Asymmetrical

(Informal) Balance

Symmetrical Balance – if a space is

divided in half, then both sides would

be identical.

Symmetry suggests dignity, quiet,

rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space

is divided in half, the sides are

unmatched, but appear to be in

balance.

4. Rhythm

Rhythm – a pattern that moves the

eye from one area to another

Types of Rhythm

Repetition

Gradation

Radiation

Opposition

Transition

11

Repetition - repeating colors,

lines, forms, or textures.

Opposition – lines meeting to

form right angles

Transition – curved lines leading

your eye from one part to another

Radiation - lines move outward

from a central point.

Gradation - gradual increase or

decrease of color, size, or pattern.

House in Jigozen, Japan

by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first

catches the viewer’s attention

The focal point

doesn’t have to

be expensive.

Instead of 1 large object, you can use a

collection of smaller ones.

6. Harmony

Harmony is when all the parts of

a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design

are related by one idea.

When there is unity among design

elements, the result is design

harmony.

Unity can be

created by

choosing items

with similar

characteristics.

Variety is combining different

styles and materials together.

Variety adds interest to a design,

but confusion can result if too

much is used.

Unity and variety must be

combined to create harmony.

Remember

PROPORTION

SCALE

BALANCE

RHYTHM

HASIS

EMP

Harmony

Objective 3.04:

Apply the principles

of design.

3. Balance:

There are 2 types of

balance:

1. Symmetrical

(Formal) Balance

2. Asymmetrical

(Informal) Balance

Symmetrical Balance – if a space is

divided in half, then both sides would

be identical.

Symmetry suggests dignity, quiet,

rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space

is divided in half, the sides are

unmatched, but appear to be in

balance.

4. Rhythm

Rhythm – a pattern that moves the

eye from one area to another

Types of Rhythm

Repetition

Gradation

Radiation

Opposition

Transition

11

Repetition - repeating colors,

lines, forms, or textures.

Opposition – lines meeting to

form right angles

Transition – curved lines leading

your eye from one part to another

Radiation - lines move outward

from a central point.

Gradation - gradual increase or

decrease of color, size, or pattern.

House in Jigozen, Japan

by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first

catches the viewer’s attention

The focal point

doesn’t have to

be expensive.

Instead of 1 large object, you can use a

collection of smaller ones.

6. Harmony

Harmony is when all the parts of

a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design

are related by one idea.

When there is unity among design

elements, the result is design

harmony.

Unity can be

created by

choosing items

with similar

characteristics.

Variety is combining different

styles and materials together.

Variety adds interest to a design,

but confusion can result if too

much is used.

Unity and variety must be

combined to create harmony.

Remember

PROPORTION

SCALE

BALANCE

RHYTHM

HASIS

EMP

Harmony

Objective 3.04:

Apply the principles

of design.

3. Balance:

There are 2 types of

balance:

1. Symmetrical

(Formal) Balance

2. Asymmetrical

(Informal) Balance

Symmetrical Balance – if a space is

divided in half, then both sides would

be identical.

Symmetry suggests dignity, quiet,

rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space

is divided in half, the sides are

unmatched, but appear to be in

balance.

4. Rhythm

Rhythm – a pattern that moves the

eye from one area to another

Types of Rhythm

Repetition

Gradation

Radiation

Opposition

Transition

11

Repetition - repeating colors,

lines, forms, or textures.

Opposition – lines meeting to

form right angles

Transition – curved lines leading

your eye from one part to another

Radiation - lines move outward

from a central point.

Gradation - gradual increase or

decrease of color, size, or pattern.

House in Jigozen, Japan

by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first

catches the viewer’s attention

The focal point

doesn’t have to

be expensive.

Instead of 1 large object, you can use a

collection of smaller ones.

6. Harmony

Harmony is when all the parts of

a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design

are related by one idea.

When there is unity among design

elements, the result is design

harmony.

Unity can be

created by

choosing items

with similar

characteristics.

Variety is combining different

styles and materials together.

Variety adds interest to a design,

but confusion can result if too

much is used.

Unity and variety must be

combined to create harmony.

Remember

PROPORTION

SCALE

BALANCE

RHYTHM

HASIS

EMP

Harmony

Objective 3.04:

Apply the principles

of design.

3. Balance:

There are 2 types of

balance:

1. Symmetrical

(Formal) Balance

2. Asymmetrical

(Informal) Balance

Symmetrical Balance – if a space is

divided in half, then both sides would

be identical.

Symmetry suggests dignity, quiet,

rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space

is divided in half, the sides are

unmatched, but appear to be in

balance.

4. Rhythm

Rhythm – a pattern that moves the

eye from one area to another

Types of Rhythm

Repetition

Gradation

Radiation

Opposition

Transition

11

Repetition - repeating colors,

lines, forms, or textures.

Opposition – lines meeting to

form right angles

Transition – curved lines leading

your eye from one part to another

Radiation - lines move outward

from a central point.

Gradation - gradual increase or

decrease of color, size, or pattern.

House in Jigozen, Japan

by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first

catches the viewer’s attention

The focal point

doesn’t have to

be expensive.

Instead of 1 large object, you can use a

collection of smaller ones.

6. Harmony

Harmony is when all the parts of

a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design

are related by one idea.

When there is unity among design

elements, the result is design

harmony.

Unity can be

created by

choosing items

with similar

characteristics.

Variety is combining different

styles and materials together.

Variety adds interest to a design,

but confusion can result if too

much is used.

Unity and variety must be

combined to create harmony.

Remember

PROPORTION

SCALE

BALANCE

RHYTHM

HASIS

EMP

Harmony

Objective 3.04:

Apply the principles

of design.

3. Balance:

There are 2 types of

balance:

1. Symmetrical

(Formal) Balance

2. Asymmetrical

(Informal) Balance

Symmetrical Balance – if a space is

divided in half, then both sides would

be identical.

Symmetry suggests dignity, quiet,

rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space

is divided in half, the sides are

unmatched, but appear to be in

balance.

4. Rhythm

Rhythm – a pattern that moves the

eye from one area to another

Types of Rhythm

Repetition

Gradation

Radiation

Opposition

Transition

11

Repetition - repeating colors,

lines, forms, or textures.

Opposition – lines meeting to

form right angles

Transition – curved lines leading

your eye from one part to another

Radiation - lines move outward

from a central point.

Gradation - gradual increase or

decrease of color, size, or pattern.

House in Jigozen, Japan

by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first

catches the viewer’s attention

The focal point

doesn’t have to

be expensive.

Instead of 1 large object, you can use a

collection of smaller ones.

6. Harmony

Harmony is when all the parts of

a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design

are related by one idea.

When there is unity among design

elements, the result is design

harmony.

Unity can be

created by

choosing items

with similar

characteristics.

Variety is combining different

styles and materials together.

Variety adds interest to a design,

but confusion can result if too

much is used.

Unity and variety must be

combined to create harmony.

Remember

PROPORTION

SCALE

BALANCE

RHYTHM

HASIS

EMP

Harmony

Objective 3.04:

Apply the principles

of design.

3. Balance:

There are 2 types of

balance:

1. Symmetrical

(Formal) Balance

2. Asymmetrical

(Informal) Balance

Symmetrical Balance – if a space is

divided in half, then both sides would

be identical.

Symmetry suggests dignity, quiet,

rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space

is divided in half, the sides are

unmatched, but appear to be in

balance.

4. Rhythm

Rhythm – a pattern that moves the

eye from one area to another

Types of Rhythm

Repetition

Gradation

Radiation

Opposition

Transition

11

Repetition - repeating colors,

lines, forms, or textures.

Opposition – lines meeting to

form right angles

Transition – curved lines leading

your eye from one part to another

Radiation - lines move outward

from a central point.

Gradation - gradual increase or

decrease of color, size, or pattern.

House in Jigozen, Japan

by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first

catches the viewer’s attention

The focal point

doesn’t have to

be expensive.

Instead of 1 large object, you can use a

collection of smaller ones.

6. Harmony

Harmony is when all the parts of

a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design

are related by one idea.

When there is unity among design

elements, the result is design

harmony.

Unity can be

created by

choosing items

with similar

characteristics.

Variety is combining different

styles and materials together.

Variety adds interest to a design,

but confusion can result if too

much is used.

Unity and variety must be

combined to create harmony.

Remember

PROPORTION

SCALE

BALANCE

RHYTHM

HASIS

EMP

Harmony

Objective 3.04:

Apply the principles

of design.

3. Balance:

There are 2 types of

balance:

1. Symmetrical

(Formal) Balance

2. Asymmetrical

(Informal) Balance

Symmetrical Balance – if a space is

divided in half, then both sides would

be identical.

Symmetry suggests dignity, quiet,

rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space

is divided in half, the sides are

unmatched, but appear to be in

balance.

4. Rhythm

Rhythm – a pattern that moves the

eye from one area to another

Types of Rhythm

Repetition

Gradation

Radiation

Opposition

Transition

11

Repetition - repeating colors,

lines, forms, or textures.

Opposition – lines meeting to

form right angles

Transition – curved lines leading

your eye from one part to another

Radiation - lines move outward

from a central point.

Gradation - gradual increase or

decrease of color, size, or pattern.

House in Jigozen, Japan

by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first

catches the viewer’s attention

The focal point

doesn’t have to

be expensive.

Instead of 1 large object, you can use a

collection of smaller ones.

6. Harmony

Harmony is when all the parts of

a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design

are related by one idea.

When there is unity among design

elements, the result is design

harmony.

Unity can be

created by

choosing items

with similar

characteristics.

Variety is combining different

styles and materials together.

Variety adds interest to a design,

but confusion can result if too

much is used.

Unity and variety must be

combined to create harmony.

Remember

PROPORTION

SCALE

BALANCE

RHYTHM

HASIS

EMP

Harmony

Objective 3.04:

Apply the principles

of design.

3. Balance:

There are 2 types of

balance:

1. Symmetrical

(Formal) Balance

2. Asymmetrical

(Informal) Balance

Symmetrical Balance – if a space is

divided in half, then both sides would

be identical.

Symmetry suggests dignity, quiet,

rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space

is divided in half, the sides are

unmatched, but appear to be in

balance.

4. Rhythm

Rhythm – a pattern that moves the

eye from one area to another

Types of Rhythm

Repetition

Gradation

Radiation

Opposition

Transition

11

Repetition - repeating colors,

lines, forms, or textures.

Opposition – lines meeting to

form right angles

Transition – curved lines leading

your eye from one part to another

Radiation - lines move outward

from a central point.

Gradation - gradual increase or

decrease of color, size, or pattern.

House in Jigozen, Japan

by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first

catches the viewer’s attention

The focal point

doesn’t have to

be expensive.

Instead of 1 large object, you can use a

collection of smaller ones.

6. Harmony

Harmony is when all the parts of

a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design

are related by one idea.

When there is unity among design

elements, the result is design

harmony.

Unity can be

created by

choosing items

with similar

characteristics.

Variety is combining different

styles and materials together.

Variety adds interest to a design,

but confusion can result if too

much is used.

Unity and variety must be

combined to create harmony.

Remember

PROPORTION

SCALE

BALANCE

RHYTHM

HASIS

EMP

Harmony

Objective 3.04:

Apply the principles

of design.

3. Balance:

There are 2 types of

balance:

1. Symmetrical

(Formal) Balance

2. Asymmetrical

(Informal) Balance

Symmetrical Balance – if a space is

divided in half, then both sides would

be identical.

Symmetry suggests dignity, quiet,

rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space

is divided in half, the sides are

unmatched, but appear to be in

balance.

4. Rhythm

Rhythm – a pattern that moves the

eye from one area to another

Types of Rhythm

Repetition

Gradation

Radiation

Opposition

Transition

11

Repetition - repeating colors,

lines, forms, or textures.

Opposition – lines meeting to

form right angles

Transition – curved lines leading

your eye from one part to another

Radiation - lines move outward

from a central point.

Gradation - gradual increase or

decrease of color, size, or pattern.

House in Jigozen, Japan

by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first

catches the viewer’s attention

The focal point

doesn’t have to

be expensive.

Instead of 1 large object, you can use a

collection of smaller ones.

6. Harmony

Harmony is when all the parts of

a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design

are related by one idea.

When there is unity among design

elements, the result is design

harmony.

Unity can be

created by

choosing items

with similar

characteristics.

Variety is combining different

styles and materials together.

Variety adds interest to a design,

but confusion can result if too

much is used.

Unity and variety must be

combined to create harmony.

Remember

PROPORTION

SCALE

BALANCE

RHYTHM

HASIS

EMP

Harmony