Objective 3.04: Apply the principles of design. 3. Balance: There are 2 types of balance: 1.

Report
Slide 1

Objective 3.04:
Apply the principles
of design.

3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance

Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.

Symmetry suggests dignity, quiet,
rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.

4. Rhythm

Rhythm – a pattern that moves the
eye from one area to another

Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11

Repetition - repeating colors,
lines, forms, or textures.

Opposition – lines meeting to
form right angles

Transition – curved lines leading
your eye from one part to another

Radiation - lines move outward
from a central point.

Gradation - gradual increase or
decrease of color, size, or pattern.

House in Jigozen, Japan
by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first
catches the viewer’s attention

The focal point
doesn’t have to
be expensive.

Instead of 1 large object, you can use a
collection of smaller ones.

6. Harmony

Harmony is when all the parts of
a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design
are related by one idea.

When there is unity among design
elements, the result is design
harmony.

Unity can be
created by
choosing items
with similar
characteristics.

Variety is combining different
styles and materials together.

Variety adds interest to a design,
but confusion can result if too
much is used.

Unity and variety must be
combined to create harmony.

Remember
PROPORTION

SCALE
BALANCE
RHYTHM

HASIS

EMP

Harmony


Slide 2

Objective 3.04:
Apply the principles
of design.

3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance

Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.

Symmetry suggests dignity, quiet,
rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.

4. Rhythm

Rhythm – a pattern that moves the
eye from one area to another

Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11

Repetition - repeating colors,
lines, forms, or textures.

Opposition – lines meeting to
form right angles

Transition – curved lines leading
your eye from one part to another

Radiation - lines move outward
from a central point.

Gradation - gradual increase or
decrease of color, size, or pattern.

House in Jigozen, Japan
by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first
catches the viewer’s attention

The focal point
doesn’t have to
be expensive.

Instead of 1 large object, you can use a
collection of smaller ones.

6. Harmony

Harmony is when all the parts of
a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design
are related by one idea.

When there is unity among design
elements, the result is design
harmony.

Unity can be
created by
choosing items
with similar
characteristics.

Variety is combining different
styles and materials together.

Variety adds interest to a design,
but confusion can result if too
much is used.

Unity and variety must be
combined to create harmony.

Remember
PROPORTION

SCALE
BALANCE
RHYTHM

HASIS

EMP

Harmony


Slide 3

Objective 3.04:
Apply the principles
of design.

3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance

Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.

Symmetry suggests dignity, quiet,
rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.

4. Rhythm

Rhythm – a pattern that moves the
eye from one area to another

Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11

Repetition - repeating colors,
lines, forms, or textures.

Opposition – lines meeting to
form right angles

Transition – curved lines leading
your eye from one part to another

Radiation - lines move outward
from a central point.

Gradation - gradual increase or
decrease of color, size, or pattern.

House in Jigozen, Japan
by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first
catches the viewer’s attention

The focal point
doesn’t have to
be expensive.

Instead of 1 large object, you can use a
collection of smaller ones.

6. Harmony

Harmony is when all the parts of
a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design
are related by one idea.

When there is unity among design
elements, the result is design
harmony.

Unity can be
created by
choosing items
with similar
characteristics.

Variety is combining different
styles and materials together.

Variety adds interest to a design,
but confusion can result if too
much is used.

Unity and variety must be
combined to create harmony.

Remember
PROPORTION

SCALE
BALANCE
RHYTHM

HASIS

EMP

Harmony


Slide 4

Objective 3.04:
Apply the principles
of design.

3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance

Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.

Symmetry suggests dignity, quiet,
rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.

4. Rhythm

Rhythm – a pattern that moves the
eye from one area to another

Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11

Repetition - repeating colors,
lines, forms, or textures.

Opposition – lines meeting to
form right angles

Transition – curved lines leading
your eye from one part to another

Radiation - lines move outward
from a central point.

Gradation - gradual increase or
decrease of color, size, or pattern.

House in Jigozen, Japan
by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first
catches the viewer’s attention

The focal point
doesn’t have to
be expensive.

Instead of 1 large object, you can use a
collection of smaller ones.

6. Harmony

Harmony is when all the parts of
a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design
are related by one idea.

When there is unity among design
elements, the result is design
harmony.

Unity can be
created by
choosing items
with similar
characteristics.

Variety is combining different
styles and materials together.

Variety adds interest to a design,
but confusion can result if too
much is used.

Unity and variety must be
combined to create harmony.

Remember
PROPORTION

SCALE
BALANCE
RHYTHM

HASIS

EMP

Harmony


Slide 5

Objective 3.04:
Apply the principles
of design.

3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance

Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.

Symmetry suggests dignity, quiet,
rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.

4. Rhythm

Rhythm – a pattern that moves the
eye from one area to another

Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11

Repetition - repeating colors,
lines, forms, or textures.

Opposition – lines meeting to
form right angles

Transition – curved lines leading
your eye from one part to another

Radiation - lines move outward
from a central point.

Gradation - gradual increase or
decrease of color, size, or pattern.

House in Jigozen, Japan
by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first
catches the viewer’s attention

The focal point
doesn’t have to
be expensive.

Instead of 1 large object, you can use a
collection of smaller ones.

6. Harmony

Harmony is when all the parts of
a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design
are related by one idea.

When there is unity among design
elements, the result is design
harmony.

Unity can be
created by
choosing items
with similar
characteristics.

Variety is combining different
styles and materials together.

Variety adds interest to a design,
but confusion can result if too
much is used.

Unity and variety must be
combined to create harmony.

Remember
PROPORTION

SCALE
BALANCE
RHYTHM

HASIS

EMP

Harmony


Slide 6

Objective 3.04:
Apply the principles
of design.

3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance

Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.

Symmetry suggests dignity, quiet,
rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.

4. Rhythm

Rhythm – a pattern that moves the
eye from one area to another

Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11

Repetition - repeating colors,
lines, forms, or textures.

Opposition – lines meeting to
form right angles

Transition – curved lines leading
your eye from one part to another

Radiation - lines move outward
from a central point.

Gradation - gradual increase or
decrease of color, size, or pattern.

House in Jigozen, Japan
by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first
catches the viewer’s attention

The focal point
doesn’t have to
be expensive.

Instead of 1 large object, you can use a
collection of smaller ones.

6. Harmony

Harmony is when all the parts of
a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design
are related by one idea.

When there is unity among design
elements, the result is design
harmony.

Unity can be
created by
choosing items
with similar
characteristics.

Variety is combining different
styles and materials together.

Variety adds interest to a design,
but confusion can result if too
much is used.

Unity and variety must be
combined to create harmony.

Remember
PROPORTION

SCALE
BALANCE
RHYTHM

HASIS

EMP

Harmony


Slide 7

Objective 3.04:
Apply the principles
of design.

3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance

Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.

Symmetry suggests dignity, quiet,
rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.

4. Rhythm

Rhythm – a pattern that moves the
eye from one area to another

Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11

Repetition - repeating colors,
lines, forms, or textures.

Opposition – lines meeting to
form right angles

Transition – curved lines leading
your eye from one part to another

Radiation - lines move outward
from a central point.

Gradation - gradual increase or
decrease of color, size, or pattern.

House in Jigozen, Japan
by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first
catches the viewer’s attention

The focal point
doesn’t have to
be expensive.

Instead of 1 large object, you can use a
collection of smaller ones.

6. Harmony

Harmony is when all the parts of
a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design
are related by one idea.

When there is unity among design
elements, the result is design
harmony.

Unity can be
created by
choosing items
with similar
characteristics.

Variety is combining different
styles and materials together.

Variety adds interest to a design,
but confusion can result if too
much is used.

Unity and variety must be
combined to create harmony.

Remember
PROPORTION

SCALE
BALANCE
RHYTHM

HASIS

EMP

Harmony


Slide 8

Objective 3.04:
Apply the principles
of design.

3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance

Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.

Symmetry suggests dignity, quiet,
rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.

4. Rhythm

Rhythm – a pattern that moves the
eye from one area to another

Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11

Repetition - repeating colors,
lines, forms, or textures.

Opposition – lines meeting to
form right angles

Transition – curved lines leading
your eye from one part to another

Radiation - lines move outward
from a central point.

Gradation - gradual increase or
decrease of color, size, or pattern.

House in Jigozen, Japan
by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first
catches the viewer’s attention

The focal point
doesn’t have to
be expensive.

Instead of 1 large object, you can use a
collection of smaller ones.

6. Harmony

Harmony is when all the parts of
a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design
are related by one idea.

When there is unity among design
elements, the result is design
harmony.

Unity can be
created by
choosing items
with similar
characteristics.

Variety is combining different
styles and materials together.

Variety adds interest to a design,
but confusion can result if too
much is used.

Unity and variety must be
combined to create harmony.

Remember
PROPORTION

SCALE
BALANCE
RHYTHM

HASIS

EMP

Harmony


Slide 9

Objective 3.04:
Apply the principles
of design.

3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance

Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.

Symmetry suggests dignity, quiet,
rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.

4. Rhythm

Rhythm – a pattern that moves the
eye from one area to another

Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11

Repetition - repeating colors,
lines, forms, or textures.

Opposition – lines meeting to
form right angles

Transition – curved lines leading
your eye from one part to another

Radiation - lines move outward
from a central point.

Gradation - gradual increase or
decrease of color, size, or pattern.

House in Jigozen, Japan
by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first
catches the viewer’s attention

The focal point
doesn’t have to
be expensive.

Instead of 1 large object, you can use a
collection of smaller ones.

6. Harmony

Harmony is when all the parts of
a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design
are related by one idea.

When there is unity among design
elements, the result is design
harmony.

Unity can be
created by
choosing items
with similar
characteristics.

Variety is combining different
styles and materials together.

Variety adds interest to a design,
but confusion can result if too
much is used.

Unity and variety must be
combined to create harmony.

Remember
PROPORTION

SCALE
BALANCE
RHYTHM

HASIS

EMP

Harmony


Slide 10

Objective 3.04:
Apply the principles
of design.

3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance

Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.

Symmetry suggests dignity, quiet,
rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.

4. Rhythm

Rhythm – a pattern that moves the
eye from one area to another

Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11

Repetition - repeating colors,
lines, forms, or textures.

Opposition – lines meeting to
form right angles

Transition – curved lines leading
your eye from one part to another

Radiation - lines move outward
from a central point.

Gradation - gradual increase or
decrease of color, size, or pattern.

House in Jigozen, Japan
by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first
catches the viewer’s attention

The focal point
doesn’t have to
be expensive.

Instead of 1 large object, you can use a
collection of smaller ones.

6. Harmony

Harmony is when all the parts of
a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design
are related by one idea.

When there is unity among design
elements, the result is design
harmony.

Unity can be
created by
choosing items
with similar
characteristics.

Variety is combining different
styles and materials together.

Variety adds interest to a design,
but confusion can result if too
much is used.

Unity and variety must be
combined to create harmony.

Remember
PROPORTION

SCALE
BALANCE
RHYTHM

HASIS

EMP

Harmony


Slide 11

Objective 3.04:
Apply the principles
of design.

3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance

Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.

Symmetry suggests dignity, quiet,
rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.

4. Rhythm

Rhythm – a pattern that moves the
eye from one area to another

Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11

Repetition - repeating colors,
lines, forms, or textures.

Opposition – lines meeting to
form right angles

Transition – curved lines leading
your eye from one part to another

Radiation - lines move outward
from a central point.

Gradation - gradual increase or
decrease of color, size, or pattern.

House in Jigozen, Japan
by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first
catches the viewer’s attention

The focal point
doesn’t have to
be expensive.

Instead of 1 large object, you can use a
collection of smaller ones.

6. Harmony

Harmony is when all the parts of
a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design
are related by one idea.

When there is unity among design
elements, the result is design
harmony.

Unity can be
created by
choosing items
with similar
characteristics.

Variety is combining different
styles and materials together.

Variety adds interest to a design,
but confusion can result if too
much is used.

Unity and variety must be
combined to create harmony.

Remember
PROPORTION

SCALE
BALANCE
RHYTHM

HASIS

EMP

Harmony


Slide 12

Objective 3.04:
Apply the principles
of design.

3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance

Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.

Symmetry suggests dignity, quiet,
rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.

4. Rhythm

Rhythm – a pattern that moves the
eye from one area to another

Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11

Repetition - repeating colors,
lines, forms, or textures.

Opposition – lines meeting to
form right angles

Transition – curved lines leading
your eye from one part to another

Radiation - lines move outward
from a central point.

Gradation - gradual increase or
decrease of color, size, or pattern.

House in Jigozen, Japan
by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first
catches the viewer’s attention

The focal point
doesn’t have to
be expensive.

Instead of 1 large object, you can use a
collection of smaller ones.

6. Harmony

Harmony is when all the parts of
a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design
are related by one idea.

When there is unity among design
elements, the result is design
harmony.

Unity can be
created by
choosing items
with similar
characteristics.

Variety is combining different
styles and materials together.

Variety adds interest to a design,
but confusion can result if too
much is used.

Unity and variety must be
combined to create harmony.

Remember
PROPORTION

SCALE
BALANCE
RHYTHM

HASIS

EMP

Harmony


Slide 13

Objective 3.04:
Apply the principles
of design.

3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance

Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.

Symmetry suggests dignity, quiet,
rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.

4. Rhythm

Rhythm – a pattern that moves the
eye from one area to another

Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11

Repetition - repeating colors,
lines, forms, or textures.

Opposition – lines meeting to
form right angles

Transition – curved lines leading
your eye from one part to another

Radiation - lines move outward
from a central point.

Gradation - gradual increase or
decrease of color, size, or pattern.

House in Jigozen, Japan
by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first
catches the viewer’s attention

The focal point
doesn’t have to
be expensive.

Instead of 1 large object, you can use a
collection of smaller ones.

6. Harmony

Harmony is when all the parts of
a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design
are related by one idea.

When there is unity among design
elements, the result is design
harmony.

Unity can be
created by
choosing items
with similar
characteristics.

Variety is combining different
styles and materials together.

Variety adds interest to a design,
but confusion can result if too
much is used.

Unity and variety must be
combined to create harmony.

Remember
PROPORTION

SCALE
BALANCE
RHYTHM

HASIS

EMP

Harmony


Slide 14

Objective 3.04:
Apply the principles
of design.

3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance

Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.

Symmetry suggests dignity, quiet,
rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.

4. Rhythm

Rhythm – a pattern that moves the
eye from one area to another

Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11

Repetition - repeating colors,
lines, forms, or textures.

Opposition – lines meeting to
form right angles

Transition – curved lines leading
your eye from one part to another

Radiation - lines move outward
from a central point.

Gradation - gradual increase or
decrease of color, size, or pattern.

House in Jigozen, Japan
by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first
catches the viewer’s attention

The focal point
doesn’t have to
be expensive.

Instead of 1 large object, you can use a
collection of smaller ones.

6. Harmony

Harmony is when all the parts of
a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design
are related by one idea.

When there is unity among design
elements, the result is design
harmony.

Unity can be
created by
choosing items
with similar
characteristics.

Variety is combining different
styles and materials together.

Variety adds interest to a design,
but confusion can result if too
much is used.

Unity and variety must be
combined to create harmony.

Remember
PROPORTION

SCALE
BALANCE
RHYTHM

HASIS

EMP

Harmony


Slide 15

Objective 3.04:
Apply the principles
of design.

3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance

Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.

Symmetry suggests dignity, quiet,
rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.

4. Rhythm

Rhythm – a pattern that moves the
eye from one area to another

Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11

Repetition - repeating colors,
lines, forms, or textures.

Opposition – lines meeting to
form right angles

Transition – curved lines leading
your eye from one part to another

Radiation - lines move outward
from a central point.

Gradation - gradual increase or
decrease of color, size, or pattern.

House in Jigozen, Japan
by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first
catches the viewer’s attention

The focal point
doesn’t have to
be expensive.

Instead of 1 large object, you can use a
collection of smaller ones.

6. Harmony

Harmony is when all the parts of
a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design
are related by one idea.

When there is unity among design
elements, the result is design
harmony.

Unity can be
created by
choosing items
with similar
characteristics.

Variety is combining different
styles and materials together.

Variety adds interest to a design,
but confusion can result if too
much is used.

Unity and variety must be
combined to create harmony.

Remember
PROPORTION

SCALE
BALANCE
RHYTHM

HASIS

EMP

Harmony


Slide 16

Objective 3.04:
Apply the principles
of design.

3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance

Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.

Symmetry suggests dignity, quiet,
rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.

4. Rhythm

Rhythm – a pattern that moves the
eye from one area to another

Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11

Repetition - repeating colors,
lines, forms, or textures.

Opposition – lines meeting to
form right angles

Transition – curved lines leading
your eye from one part to another

Radiation - lines move outward
from a central point.

Gradation - gradual increase or
decrease of color, size, or pattern.

House in Jigozen, Japan
by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first
catches the viewer’s attention

The focal point
doesn’t have to
be expensive.

Instead of 1 large object, you can use a
collection of smaller ones.

6. Harmony

Harmony is when all the parts of
a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design
are related by one idea.

When there is unity among design
elements, the result is design
harmony.

Unity can be
created by
choosing items
with similar
characteristics.

Variety is combining different
styles and materials together.

Variety adds interest to a design,
but confusion can result if too
much is used.

Unity and variety must be
combined to create harmony.

Remember
PROPORTION

SCALE
BALANCE
RHYTHM

HASIS

EMP

Harmony


Slide 17

Objective 3.04:
Apply the principles
of design.

3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance

Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.

Symmetry suggests dignity, quiet,
rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.

4. Rhythm

Rhythm – a pattern that moves the
eye from one area to another

Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11

Repetition - repeating colors,
lines, forms, or textures.

Opposition – lines meeting to
form right angles

Transition – curved lines leading
your eye from one part to another

Radiation - lines move outward
from a central point.

Gradation - gradual increase or
decrease of color, size, or pattern.

House in Jigozen, Japan
by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first
catches the viewer’s attention

The focal point
doesn’t have to
be expensive.

Instead of 1 large object, you can use a
collection of smaller ones.

6. Harmony

Harmony is when all the parts of
a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design
are related by one idea.

When there is unity among design
elements, the result is design
harmony.

Unity can be
created by
choosing items
with similar
characteristics.

Variety is combining different
styles and materials together.

Variety adds interest to a design,
but confusion can result if too
much is used.

Unity and variety must be
combined to create harmony.

Remember
PROPORTION

SCALE
BALANCE
RHYTHM

HASIS

EMP

Harmony


Slide 18

Objective 3.04:
Apply the principles
of design.

3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance

Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.

Symmetry suggests dignity, quiet,
rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.

4. Rhythm

Rhythm – a pattern that moves the
eye from one area to another

Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11

Repetition - repeating colors,
lines, forms, or textures.

Opposition – lines meeting to
form right angles

Transition – curved lines leading
your eye from one part to another

Radiation - lines move outward
from a central point.

Gradation - gradual increase or
decrease of color, size, or pattern.

House in Jigozen, Japan
by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first
catches the viewer’s attention

The focal point
doesn’t have to
be expensive.

Instead of 1 large object, you can use a
collection of smaller ones.

6. Harmony

Harmony is when all the parts of
a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design
are related by one idea.

When there is unity among design
elements, the result is design
harmony.

Unity can be
created by
choosing items
with similar
characteristics.

Variety is combining different
styles and materials together.

Variety adds interest to a design,
but confusion can result if too
much is used.

Unity and variety must be
combined to create harmony.

Remember
PROPORTION

SCALE
BALANCE
RHYTHM

HASIS

EMP

Harmony


Slide 19

Objective 3.04:
Apply the principles
of design.

3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance

Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.

Symmetry suggests dignity, quiet,
rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.

4. Rhythm

Rhythm – a pattern that moves the
eye from one area to another

Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11

Repetition - repeating colors,
lines, forms, or textures.

Opposition – lines meeting to
form right angles

Transition – curved lines leading
your eye from one part to another

Radiation - lines move outward
from a central point.

Gradation - gradual increase or
decrease of color, size, or pattern.

House in Jigozen, Japan
by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first
catches the viewer’s attention

The focal point
doesn’t have to
be expensive.

Instead of 1 large object, you can use a
collection of smaller ones.

6. Harmony

Harmony is when all the parts of
a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design
are related by one idea.

When there is unity among design
elements, the result is design
harmony.

Unity can be
created by
choosing items
with similar
characteristics.

Variety is combining different
styles and materials together.

Variety adds interest to a design,
but confusion can result if too
much is used.

Unity and variety must be
combined to create harmony.

Remember
PROPORTION

SCALE
BALANCE
RHYTHM

HASIS

EMP

Harmony


Slide 20

Objective 3.04:
Apply the principles
of design.

3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance

Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.

Symmetry suggests dignity, quiet,
rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.

4. Rhythm

Rhythm – a pattern that moves the
eye from one area to another

Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11

Repetition - repeating colors,
lines, forms, or textures.

Opposition – lines meeting to
form right angles

Transition – curved lines leading
your eye from one part to another

Radiation - lines move outward
from a central point.

Gradation - gradual increase or
decrease of color, size, or pattern.

House in Jigozen, Japan
by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first
catches the viewer’s attention

The focal point
doesn’t have to
be expensive.

Instead of 1 large object, you can use a
collection of smaller ones.

6. Harmony

Harmony is when all the parts of
a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design
are related by one idea.

When there is unity among design
elements, the result is design
harmony.

Unity can be
created by
choosing items
with similar
characteristics.

Variety is combining different
styles and materials together.

Variety adds interest to a design,
but confusion can result if too
much is used.

Unity and variety must be
combined to create harmony.

Remember
PROPORTION

SCALE
BALANCE
RHYTHM

HASIS

EMP

Harmony


Slide 21

Objective 3.04:
Apply the principles
of design.

3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance

Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.

Symmetry suggests dignity, quiet,
rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.

4. Rhythm

Rhythm – a pattern that moves the
eye from one area to another

Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11

Repetition - repeating colors,
lines, forms, or textures.

Opposition – lines meeting to
form right angles

Transition – curved lines leading
your eye from one part to another

Radiation - lines move outward
from a central point.

Gradation - gradual increase or
decrease of color, size, or pattern.

House in Jigozen, Japan
by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first
catches the viewer’s attention

The focal point
doesn’t have to
be expensive.

Instead of 1 large object, you can use a
collection of smaller ones.

6. Harmony

Harmony is when all the parts of
a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design
are related by one idea.

When there is unity among design
elements, the result is design
harmony.

Unity can be
created by
choosing items
with similar
characteristics.

Variety is combining different
styles and materials together.

Variety adds interest to a design,
but confusion can result if too
much is used.

Unity and variety must be
combined to create harmony.

Remember
PROPORTION

SCALE
BALANCE
RHYTHM

HASIS

EMP

Harmony


Slide 22

Objective 3.04:
Apply the principles
of design.

3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance

Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.

Symmetry suggests dignity, quiet,
rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.

4. Rhythm

Rhythm – a pattern that moves the
eye from one area to another

Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11

Repetition - repeating colors,
lines, forms, or textures.

Opposition – lines meeting to
form right angles

Transition – curved lines leading
your eye from one part to another

Radiation - lines move outward
from a central point.

Gradation - gradual increase or
decrease of color, size, or pattern.

House in Jigozen, Japan
by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first
catches the viewer’s attention

The focal point
doesn’t have to
be expensive.

Instead of 1 large object, you can use a
collection of smaller ones.

6. Harmony

Harmony is when all the parts of
a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design
are related by one idea.

When there is unity among design
elements, the result is design
harmony.

Unity can be
created by
choosing items
with similar
characteristics.

Variety is combining different
styles and materials together.

Variety adds interest to a design,
but confusion can result if too
much is used.

Unity and variety must be
combined to create harmony.

Remember
PROPORTION

SCALE
BALANCE
RHYTHM

HASIS

EMP

Harmony


Slide 23

Objective 3.04:
Apply the principles
of design.

3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance

Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.

Symmetry suggests dignity, quiet,
rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.

4. Rhythm

Rhythm – a pattern that moves the
eye from one area to another

Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11

Repetition - repeating colors,
lines, forms, or textures.

Opposition – lines meeting to
form right angles

Transition – curved lines leading
your eye from one part to another

Radiation - lines move outward
from a central point.

Gradation - gradual increase or
decrease of color, size, or pattern.

House in Jigozen, Japan
by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first
catches the viewer’s attention

The focal point
doesn’t have to
be expensive.

Instead of 1 large object, you can use a
collection of smaller ones.

6. Harmony

Harmony is when all the parts of
a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design
are related by one idea.

When there is unity among design
elements, the result is design
harmony.

Unity can be
created by
choosing items
with similar
characteristics.

Variety is combining different
styles and materials together.

Variety adds interest to a design,
but confusion can result if too
much is used.

Unity and variety must be
combined to create harmony.

Remember
PROPORTION

SCALE
BALANCE
RHYTHM

HASIS

EMP

Harmony


Slide 24

Objective 3.04:
Apply the principles
of design.

3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance

Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.

Symmetry suggests dignity, quiet,
rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.

4. Rhythm

Rhythm – a pattern that moves the
eye from one area to another

Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11

Repetition - repeating colors,
lines, forms, or textures.

Opposition – lines meeting to
form right angles

Transition – curved lines leading
your eye from one part to another

Radiation - lines move outward
from a central point.

Gradation - gradual increase or
decrease of color, size, or pattern.

House in Jigozen, Japan
by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first
catches the viewer’s attention

The focal point
doesn’t have to
be expensive.

Instead of 1 large object, you can use a
collection of smaller ones.

6. Harmony

Harmony is when all the parts of
a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design
are related by one idea.

When there is unity among design
elements, the result is design
harmony.

Unity can be
created by
choosing items
with similar
characteristics.

Variety is combining different
styles and materials together.

Variety adds interest to a design,
but confusion can result if too
much is used.

Unity and variety must be
combined to create harmony.

Remember
PROPORTION

SCALE
BALANCE
RHYTHM

HASIS

EMP

Harmony


Slide 25

Objective 3.04:
Apply the principles
of design.

3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance

Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.

Symmetry suggests dignity, quiet,
rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.

4. Rhythm

Rhythm – a pattern that moves the
eye from one area to another

Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11

Repetition - repeating colors,
lines, forms, or textures.

Opposition – lines meeting to
form right angles

Transition – curved lines leading
your eye from one part to another

Radiation - lines move outward
from a central point.

Gradation - gradual increase or
decrease of color, size, or pattern.

House in Jigozen, Japan
by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first
catches the viewer’s attention

The focal point
doesn’t have to
be expensive.

Instead of 1 large object, you can use a
collection of smaller ones.

6. Harmony

Harmony is when all the parts of
a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design
are related by one idea.

When there is unity among design
elements, the result is design
harmony.

Unity can be
created by
choosing items
with similar
characteristics.

Variety is combining different
styles and materials together.

Variety adds interest to a design,
but confusion can result if too
much is used.

Unity and variety must be
combined to create harmony.

Remember
PROPORTION

SCALE
BALANCE
RHYTHM

HASIS

EMP

Harmony


Slide 26

Objective 3.04:
Apply the principles
of design.

3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance

Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.

Symmetry suggests dignity, quiet,
rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.

4. Rhythm

Rhythm – a pattern that moves the
eye from one area to another

Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11

Repetition - repeating colors,
lines, forms, or textures.

Opposition – lines meeting to
form right angles

Transition – curved lines leading
your eye from one part to another

Radiation - lines move outward
from a central point.

Gradation - gradual increase or
decrease of color, size, or pattern.

House in Jigozen, Japan
by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first
catches the viewer’s attention

The focal point
doesn’t have to
be expensive.

Instead of 1 large object, you can use a
collection of smaller ones.

6. Harmony

Harmony is when all the parts of
a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design
are related by one idea.

When there is unity among design
elements, the result is design
harmony.

Unity can be
created by
choosing items
with similar
characteristics.

Variety is combining different
styles and materials together.

Variety adds interest to a design,
but confusion can result if too
much is used.

Unity and variety must be
combined to create harmony.

Remember
PROPORTION

SCALE
BALANCE
RHYTHM

HASIS

EMP

Harmony


Slide 27

Objective 3.04:
Apply the principles
of design.

3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance

Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.

Symmetry suggests dignity, quiet,
rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.

4. Rhythm

Rhythm – a pattern that moves the
eye from one area to another

Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11

Repetition - repeating colors,
lines, forms, or textures.

Opposition – lines meeting to
form right angles

Transition – curved lines leading
your eye from one part to another

Radiation - lines move outward
from a central point.

Gradation - gradual increase or
decrease of color, size, or pattern.

House in Jigozen, Japan
by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first
catches the viewer’s attention

The focal point
doesn’t have to
be expensive.

Instead of 1 large object, you can use a
collection of smaller ones.

6. Harmony

Harmony is when all the parts of
a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design
are related by one idea.

When there is unity among design
elements, the result is design
harmony.

Unity can be
created by
choosing items
with similar
characteristics.

Variety is combining different
styles and materials together.

Variety adds interest to a design,
but confusion can result if too
much is used.

Unity and variety must be
combined to create harmony.

Remember
PROPORTION

SCALE
BALANCE
RHYTHM

HASIS

EMP

Harmony


Slide 28

Objective 3.04:
Apply the principles
of design.

3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance

Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.

Symmetry suggests dignity, quiet,
rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.

4. Rhythm

Rhythm – a pattern that moves the
eye from one area to another

Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11

Repetition - repeating colors,
lines, forms, or textures.

Opposition – lines meeting to
form right angles

Transition – curved lines leading
your eye from one part to another

Radiation - lines move outward
from a central point.

Gradation - gradual increase or
decrease of color, size, or pattern.

House in Jigozen, Japan
by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first
catches the viewer’s attention

The focal point
doesn’t have to
be expensive.

Instead of 1 large object, you can use a
collection of smaller ones.

6. Harmony

Harmony is when all the parts of
a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design
are related by one idea.

When there is unity among design
elements, the result is design
harmony.

Unity can be
created by
choosing items
with similar
characteristics.

Variety is combining different
styles and materials together.

Variety adds interest to a design,
but confusion can result if too
much is used.

Unity and variety must be
combined to create harmony.

Remember
PROPORTION

SCALE
BALANCE
RHYTHM

HASIS

EMP

Harmony


Slide 29

Objective 3.04:
Apply the principles
of design.

3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance

Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.

Symmetry suggests dignity, quiet,
rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.

4. Rhythm

Rhythm – a pattern that moves the
eye from one area to another

Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11

Repetition - repeating colors,
lines, forms, or textures.

Opposition – lines meeting to
form right angles

Transition – curved lines leading
your eye from one part to another

Radiation - lines move outward
from a central point.

Gradation - gradual increase or
decrease of color, size, or pattern.

House in Jigozen, Japan
by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first
catches the viewer’s attention

The focal point
doesn’t have to
be expensive.

Instead of 1 large object, you can use a
collection of smaller ones.

6. Harmony

Harmony is when all the parts of
a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design
are related by one idea.

When there is unity among design
elements, the result is design
harmony.

Unity can be
created by
choosing items
with similar
characteristics.

Variety is combining different
styles and materials together.

Variety adds interest to a design,
but confusion can result if too
much is used.

Unity and variety must be
combined to create harmony.

Remember
PROPORTION

SCALE
BALANCE
RHYTHM

HASIS

EMP

Harmony


Slide 30

Objective 3.04:
Apply the principles
of design.

3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance

Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.

Symmetry suggests dignity, quiet,
rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.

4. Rhythm

Rhythm – a pattern that moves the
eye from one area to another

Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11

Repetition - repeating colors,
lines, forms, or textures.

Opposition – lines meeting to
form right angles

Transition – curved lines leading
your eye from one part to another

Radiation - lines move outward
from a central point.

Gradation - gradual increase or
decrease of color, size, or pattern.

House in Jigozen, Japan
by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first
catches the viewer’s attention

The focal point
doesn’t have to
be expensive.

Instead of 1 large object, you can use a
collection of smaller ones.

6. Harmony

Harmony is when all the parts of
a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design
are related by one idea.

When there is unity among design
elements, the result is design
harmony.

Unity can be
created by
choosing items
with similar
characteristics.

Variety is combining different
styles and materials together.

Variety adds interest to a design,
but confusion can result if too
much is used.

Unity and variety must be
combined to create harmony.

Remember
PROPORTION

SCALE
BALANCE
RHYTHM

HASIS

EMP

Harmony


Slide 31

Objective 3.04:
Apply the principles
of design.

3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance

Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.

Symmetry suggests dignity, quiet,
rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.

4. Rhythm

Rhythm – a pattern that moves the
eye from one area to another

Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11

Repetition - repeating colors,
lines, forms, or textures.

Opposition – lines meeting to
form right angles

Transition – curved lines leading
your eye from one part to another

Radiation - lines move outward
from a central point.

Gradation - gradual increase or
decrease of color, size, or pattern.

House in Jigozen, Japan
by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first
catches the viewer’s attention

The focal point
doesn’t have to
be expensive.

Instead of 1 large object, you can use a
collection of smaller ones.

6. Harmony

Harmony is when all the parts of
a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design
are related by one idea.

When there is unity among design
elements, the result is design
harmony.

Unity can be
created by
choosing items
with similar
characteristics.

Variety is combining different
styles and materials together.

Variety adds interest to a design,
but confusion can result if too
much is used.

Unity and variety must be
combined to create harmony.

Remember
PROPORTION

SCALE
BALANCE
RHYTHM

HASIS

EMP

Harmony


Slide 32

Objective 3.04:
Apply the principles
of design.

3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance

Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.

Symmetry suggests dignity, quiet,
rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.

4. Rhythm

Rhythm – a pattern that moves the
eye from one area to another

Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11

Repetition - repeating colors,
lines, forms, or textures.

Opposition – lines meeting to
form right angles

Transition – curved lines leading
your eye from one part to another

Radiation - lines move outward
from a central point.

Gradation - gradual increase or
decrease of color, size, or pattern.

House in Jigozen, Japan
by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first
catches the viewer’s attention

The focal point
doesn’t have to
be expensive.

Instead of 1 large object, you can use a
collection of smaller ones.

6. Harmony

Harmony is when all the parts of
a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design
are related by one idea.

When there is unity among design
elements, the result is design
harmony.

Unity can be
created by
choosing items
with similar
characteristics.

Variety is combining different
styles and materials together.

Variety adds interest to a design,
but confusion can result if too
much is used.

Unity and variety must be
combined to create harmony.

Remember
PROPORTION

SCALE
BALANCE
RHYTHM

HASIS

EMP

Harmony


Slide 33

Objective 3.04:
Apply the principles
of design.

3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance

Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.

Symmetry suggests dignity, quiet,
rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.

4. Rhythm

Rhythm – a pattern that moves the
eye from one area to another

Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11

Repetition - repeating colors,
lines, forms, or textures.

Opposition – lines meeting to
form right angles

Transition – curved lines leading
your eye from one part to another

Radiation - lines move outward
from a central point.

Gradation - gradual increase or
decrease of color, size, or pattern.

House in Jigozen, Japan
by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first
catches the viewer’s attention

The focal point
doesn’t have to
be expensive.

Instead of 1 large object, you can use a
collection of smaller ones.

6. Harmony

Harmony is when all the parts of
a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design
are related by one idea.

When there is unity among design
elements, the result is design
harmony.

Unity can be
created by
choosing items
with similar
characteristics.

Variety is combining different
styles and materials together.

Variety adds interest to a design,
but confusion can result if too
much is used.

Unity and variety must be
combined to create harmony.

Remember
PROPORTION

SCALE
BALANCE
RHYTHM

HASIS

EMP

Harmony


Slide 34

Objective 3.04:
Apply the principles
of design.

3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance

Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.

Symmetry suggests dignity, quiet,
rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.

4. Rhythm

Rhythm – a pattern that moves the
eye from one area to another

Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11

Repetition - repeating colors,
lines, forms, or textures.

Opposition – lines meeting to
form right angles

Transition – curved lines leading
your eye from one part to another

Radiation - lines move outward
from a central point.

Gradation - gradual increase or
decrease of color, size, or pattern.

House in Jigozen, Japan
by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first
catches the viewer’s attention

The focal point
doesn’t have to
be expensive.

Instead of 1 large object, you can use a
collection of smaller ones.

6. Harmony

Harmony is when all the parts of
a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design
are related by one idea.

When there is unity among design
elements, the result is design
harmony.

Unity can be
created by
choosing items
with similar
characteristics.

Variety is combining different
styles and materials together.

Variety adds interest to a design,
but confusion can result if too
much is used.

Unity and variety must be
combined to create harmony.

Remember
PROPORTION

SCALE
BALANCE
RHYTHM

HASIS

EMP

Harmony


Slide 35

Objective 3.04:
Apply the principles
of design.

3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance

Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.

Symmetry suggests dignity, quiet,
rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.

4. Rhythm

Rhythm – a pattern that moves the
eye from one area to another

Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11

Repetition - repeating colors,
lines, forms, or textures.

Opposition – lines meeting to
form right angles

Transition – curved lines leading
your eye from one part to another

Radiation - lines move outward
from a central point.

Gradation - gradual increase or
decrease of color, size, or pattern.

House in Jigozen, Japan
by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first
catches the viewer’s attention

The focal point
doesn’t have to
be expensive.

Instead of 1 large object, you can use a
collection of smaller ones.

6. Harmony

Harmony is when all the parts of
a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design
are related by one idea.

When there is unity among design
elements, the result is design
harmony.

Unity can be
created by
choosing items
with similar
characteristics.

Variety is combining different
styles and materials together.

Variety adds interest to a design,
but confusion can result if too
much is used.

Unity and variety must be
combined to create harmony.

Remember
PROPORTION

SCALE
BALANCE
RHYTHM

HASIS

EMP

Harmony


Slide 36

Objective 3.04:
Apply the principles
of design.

3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance

Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.

Symmetry suggests dignity, quiet,
rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.

4. Rhythm

Rhythm – a pattern that moves the
eye from one area to another

Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11

Repetition - repeating colors,
lines, forms, or textures.

Opposition – lines meeting to
form right angles

Transition – curved lines leading
your eye from one part to another

Radiation - lines move outward
from a central point.

Gradation - gradual increase or
decrease of color, size, or pattern.

House in Jigozen, Japan
by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first
catches the viewer’s attention

The focal point
doesn’t have to
be expensive.

Instead of 1 large object, you can use a
collection of smaller ones.

6. Harmony

Harmony is when all the parts of
a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design
are related by one idea.

When there is unity among design
elements, the result is design
harmony.

Unity can be
created by
choosing items
with similar
characteristics.

Variety is combining different
styles and materials together.

Variety adds interest to a design,
but confusion can result if too
much is used.

Unity and variety must be
combined to create harmony.

Remember
PROPORTION

SCALE
BALANCE
RHYTHM

HASIS

EMP

Harmony


Slide 37

Objective 3.04:
Apply the principles
of design.

3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance

Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.

Symmetry suggests dignity, quiet,
rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.

4. Rhythm

Rhythm – a pattern that moves the
eye from one area to another

Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11

Repetition - repeating colors,
lines, forms, or textures.

Opposition – lines meeting to
form right angles

Transition – curved lines leading
your eye from one part to another

Radiation - lines move outward
from a central point.

Gradation - gradual increase or
decrease of color, size, or pattern.

House in Jigozen, Japan
by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first
catches the viewer’s attention

The focal point
doesn’t have to
be expensive.

Instead of 1 large object, you can use a
collection of smaller ones.

6. Harmony

Harmony is when all the parts of
a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design
are related by one idea.

When there is unity among design
elements, the result is design
harmony.

Unity can be
created by
choosing items
with similar
characteristics.

Variety is combining different
styles and materials together.

Variety adds interest to a design,
but confusion can result if too
much is used.

Unity and variety must be
combined to create harmony.

Remember
PROPORTION

SCALE
BALANCE
RHYTHM

HASIS

EMP

Harmony


Slide 38

Objective 3.04:
Apply the principles
of design.

3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance

Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.

Symmetry suggests dignity, quiet,
rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.

4. Rhythm

Rhythm – a pattern that moves the
eye from one area to another

Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11

Repetition - repeating colors,
lines, forms, or textures.

Opposition – lines meeting to
form right angles

Transition – curved lines leading
your eye from one part to another

Radiation - lines move outward
from a central point.

Gradation - gradual increase or
decrease of color, size, or pattern.

House in Jigozen, Japan
by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first
catches the viewer’s attention

The focal point
doesn’t have to
be expensive.

Instead of 1 large object, you can use a
collection of smaller ones.

6. Harmony

Harmony is when all the parts of
a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design
are related by one idea.

When there is unity among design
elements, the result is design
harmony.

Unity can be
created by
choosing items
with similar
characteristics.

Variety is combining different
styles and materials together.

Variety adds interest to a design,
but confusion can result if too
much is used.

Unity and variety must be
combined to create harmony.

Remember
PROPORTION

SCALE
BALANCE
RHYTHM

HASIS

EMP

Harmony


Slide 39

Objective 3.04:
Apply the principles
of design.

3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance

Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.

Symmetry suggests dignity, quiet,
rest, and calm.

Taj Mahal

Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.

4. Rhythm

Rhythm – a pattern that moves the
eye from one area to another

Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11

Repetition - repeating colors,
lines, forms, or textures.

Opposition – lines meeting to
form right angles

Transition – curved lines leading
your eye from one part to another

Radiation - lines move outward
from a central point.

Gradation - gradual increase or
decrease of color, size, or pattern.

House in Jigozen, Japan
by Suppose Design Office

Complete: “The Principle of Rhythm”

5. Emphasis

Emphasis - the focal point that first
catches the viewer’s attention

The focal point
doesn’t have to
be expensive.

Instead of 1 large object, you can use a
collection of smaller ones.

6. Harmony

Harmony is when all the parts of
a design are in agreement

There are 2 ways for designs to “agree” through UNITY or through VARIETY.

Unity - when all the parts of a design
are related by one idea.

When there is unity among design
elements, the result is design
harmony.

Unity can be
created by
choosing items
with similar
characteristics.

Variety is combining different
styles and materials together.

Variety adds interest to a design,
but confusion can result if too
much is used.

Unity and variety must be
combined to create harmony.

Remember
PROPORTION

SCALE
BALANCE
RHYTHM

HASIS

EMP

Harmony


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