Shock - Trilogy Lacrosse

Select Team Defense: Special Defense
(Shock, Bonzai, Polar Bear)
Shock: Level of Play
•Level of Play (Shock)
Shock should be used primarily by middle and
high school teams that have a dominant, takeaway defenseman. Youth teams can run it as
well, but must have a long-pole that is skill
enough, and possesses take-away checks
sufficient to create turnovers.
Shock: Set-up
•Set-up (Shock)
Shock is a high-risk, high-reward defense that
allows a take-away defenseman to take some
chances and put pressure on the ball. This
defense should be performed when and only
when the teams best defender is on the ball.
There are three scenarios in which Shock is
best run. 1) After a missed shot while the ball
is being picked up on the endline. In this
situation it is both surprising and can take
advantage of match-ups.
Shock: Set-up
•Set-up (Shock Continued)
2) After a turnover when the ball is placed
near the sideline and the ref has to blow the
whistle to start play. This allows the rest of
the defense to set-up correctly without giving
the offense too much time to react. 3) After a
timeout, which ensure that the defense is all
on the same page. In addition, it is extremely
effective in this situation because the offense
may have a set up a special play which will be
negated by pressure.
Near Man: Set-up Continued
•Set-up (Near Man Continued)
In “Near Man” the slide will come from the
player towards whom the offender is dodging.
The second slide comes from the next
adjacent player and the third slide comes
from the defensive player adjacent to the
second slide and so on. All defense players
are considered to be “on a string”, meaning
that when the slide-man “goes”, everyone
else must respond accordingly.
M3 Long-pole
Shock: Set Up (Midfield Dodge)
Shock: Execution
•Execution (Shock)
The on ball defenseman wants to try to take
the ball away from their man by throwing
aggressive checks. The rest of the defense
shuts off their men making sure that no
passes can be throw to them. The on-ball
defender needs to be patient because the
remaining offensive players are shut off
instead of throwing one home run check and
getting beaten…
Shock: Execution
•Execution (Shock Continued)
While the other defenders wants to lock onto
their men, they still need to be somewhat
aware of what’s going on with the ball. In case
of emergency, such as the take-away
defender slipping and falling, the defense
needs to be prepared to slide—in Crash or
Near Man depending on the situation
(whether or not there is a man on the crease).
Shock: Set Up (Midfield Dodge)
Shock: Final Thoughts
• Shock: Final Thoughts
Shock is, again, a very high-risk, high-reward
defense. With the defense extended, we are
vulnerable to getting beaten to the goal.
Penalties are also a concern. The on-ball
player wants to be aggressive, but not at the
risk of putting himself in the penalty box…
Shock: Final Thoughts Continued
• Shock: Final Thoughts Continued
**If the offense sets a pick on the on-ball
defender, then the defense needs to talk
through this pick. If the on-ball defender can
stay with his man, then “Shock” is still on. If a
“switch” occurs, then “Shock” is off and the
defense should call out “Crash” or “Near
Bonzai: Level of Play
•Level of Play (Bonzai)
Bonzai is a complicated defense to execute
but all teams should understand how to
execute it in the event that they need to
double the ball at the end of the game.
Bonzai: Set-up
•Set-up (Bonzai)
This is a last resort defense that is only to be
used at the end of game when the team is
down by a goal or two and needs the ball
back. In this defense, the goalie leaves the
crease creating an empty net situation so the
defense can have an extra on-ball defender.
Bonzai: Set Up (Goalie Double)
Bonzai: Set Up (Defender Doubles)
Bonzai: Execution
•Execution (Bonzai)
As soon as the ball goes behind the goal the
goalie leaves the crease and has two options.
1) The goalie (G) double teams the ball-carrier
behind the goal and becomes one of the on-
ball defenders. Or 2) the goalie finds a man in
front of the goal and releases that defender
to go behind the goal and double team the
ball. Ideally the goalie will release a longpole
to make the double team more effective…
Bonzai: Execution
•Execution (Bonzai)
All of the other defensive players must shut
off their men so they cannot receive a pass
from the offensive player under duress.
**After a time-out, the second option should
be used so two defenseman start on the ball
with the Goalie covering another player in
front of the goal.
Bonzai: Set Up (Goalie Double)
Bonzai: Set Up (Defender Double)
Bonzai: Final Thoughts Continued
• Bonzai: Final Thoughts
Bonzai should be used in the final seconds of
a game when a turnover is necessary. Teams
should practice which of these options is best
for them and their personnel. If the goalie is
able to do so, it is better to have him shot of
the nearest player and send a defender to
double. This will maximize the opportunity for
potential turnovers.
Polar Bear
Polar Bear: Level of Play
•Level of Play (Polar Bear)
Polar Bear is a more advanced defense that
should only be used at the High School level.
It works against teams that rely heavily on
their midfielders dodging against short stick
defenders. This strategy takes the other team
out of their comfort zone because they can no
longer run their set offense…
Polar Bear: Level of Play
•Level of Play (Polar Bear Cont.)
Polar Bear can also be useful if offensive
midfidelders get stuck on defense because it
removes them from any team sliding
responsibilities. Team should only use this
when they have reliable poles and the other
team’s best players aren’t attackmen.
Polar Bear: Set-up
•Set-up (Polar Bear)
The two short stick defenders (M1 and M2)
want to locate the two best offensive
midfielders. The remaining four longpoles
match up accordingly with their men. Idealy
they should cover the four weakest players.
Polar Bear: Set Up
Polar Bears: Execution
•Execution (Polar Bear)
The two short sticks shut off their men
entirely forcing the other players to hand the
ball. The four longpoles play 4v4 and should
use the “Near-Man” defense when slides are
necessary. If one of the shut-off offensive
players goes to the crease, then that defender
can become the slider by calling out “Crash”
and “I’m Hot!” or stay locked in and remain in
the near-man slide package.
Polar Bear: Execution
If a team decides to stay in
“Near-Man” with a SS shutting
on the crease, it’s important
that the second slides from
LSM and D3 not occur too
quickly, but rather split too
until it is absolutely necessary
to slide all the way.
Polar Bear: Execution (SS On The Crease Near-Man)
Polar Bear: Execution (Crash with SS on the Crease)
Polar Bear: Final Thoughts
• Polar: Final Thoughts
It’s important to remember that the sliding
package in “Polar Bear” will be near-man
unless the short-stick on the crease
announces that he is “Hot!”. When this
happens, we are in our regular “Crash”
package. Otherwise, we want to slide “NearMan” as much as we possibly can. If one of
the shut-off players gets the ball, then Polar
Bear is temporarily called off and the defense
reverts to “Crash” or “Near-Man” depending
on the situation…
Polar Bear: Final Thoughts Continued
• Polar: Final Thoughts Continued
Once the ball is passed from the shut player
to another player guarded by a pole, “Polar
Bear” can be re-instituted. The transitions
between “Polar Bear”, “Crash” and “Near-
Man” need to be communicated by the entire
defense. If these transitions are not called
out, players will get confused and slides will
not occur in a timely or organized fashion.

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